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view IMSAME/src/structs.h @ 4:7430449b8814 draft
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author | bitlab |
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date | Mon, 17 Dec 2018 12:20:17 -0500 |
parents | 762009a91895 |
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#ifndef STRUCTS_H #define STRUCTS_H #include <inttypes.h> //Structs required for the dotplot workflow #define MAXLID 200 //#define READBUF 2000000000 //2 GB #define READBUF 500000000 //500MB #define INITSEQS 3000 //Number of starting sequences (in database) #define POINT 4 #define FIXED_K 12 #define MAXLID 200 #define ALIGN_LEN 60 //For NW alignment #define MAX_READ_SIZE 10000 //Maximum length of read to have a portion of the table allocated #define MAX_WINDOW_SIZE 1000 //Maximum window length to explore NW table //#define POOL_SIZE 2500000000 // by 16 bytes it is 40 GB #define POOL_SIZE 12500000 // 1 GB if 16 bytes #define MAX_MEM_POOLS 128 #define FIXED_LOADING_THREADS 4 #define FALSE 0 #define TRUE 1 extern uint64_t custom_kmer; typedef char _vector_char __attribute__ ((vector_size (32*sizeof(char)))); //Struct for linked list of positions typedef struct linked_list_pos{ uint64_t pos; uint64_t s_id; //uint64_t extended_hash; struct linked_list_pos * next; } llpos; typedef struct AVL_Node{ uint64_t key; struct AVL_Node * left; struct AVL_Node * right; uint64_t height; uint64_t count; llpos * next; } AVLTree; //Struct for memory pool por lists typedef struct mempool_l{ llpos * base; uint64_t current; } Mempool_l; //Struct for memory pool por AVLtree typedef struct mempool_AVL{ AVLTree * base; uint64_t current; } Mempool_AVL; //Struct for a whole sequence(s) data typedef struct seqinfo{ unsigned char * sequences; uint64_t * start_pos; uint64_t total_len; uint64_t n_seqs; } SeqInfo; //Struct for the alignment of a quick hit typedef struct quickfrag{ uint64_t x_start; uint64_t y_start; uint64_t t_len; long double coverage; long double e_value; } Quickfrag; typedef struct point{ uint64_t x; uint64_t y; } Point; typedef struct container{ llpos * table[4][4][4][4][4][4][4][4][4][4][4]; // One reduced; A,C,G,T tables in use } Container; typedef struct AVLcontainer{ AVLTree root[4][4][4][4][4][4][4][4][4][4][4]; } AVLContainer; typedef struct{ char * temp_seq_buffer; SeqInfo * data_database; uint64_t t_len; uint64_t word_size; uint64_t read_from; uint64_t read_to; uint64_t contained_reads; uint64_t base_coordinates; uint64_t n_allocs; char thread_id; AVLContainer * ct; Mempool_l * mp; uint64_t n_pools_used; uint64_t n_pools_used_AVL; Mempool_AVL * mp_AVL; } LoadingDBArgs; struct cell{ int64_t score; uint64_t xfrom; uint64_t yfrom; }; struct positioned_cell{ int64_t score; uint64_t xpos; uint64_t ypos; }; struct best_cell{ struct positioned_cell c; uint64_t j_prime; }; typedef struct{ uint64_t identities; uint64_t length; uint64_t igaps; uint64_t egaps; } BasicAlignment; typedef struct queue{ uint64_t r1; //reads region uint64_t r2; struct queue * next; } Queue; typedef struct{ Queue * head; } Head; #endif