diff x/static/js/5640.33b8306c.chunk.js.map @ 125:49f3d3878413 draft

planemo upload for repository https://github.com/galaxyproject/tools-iuc/tree/master/tools/jbrowse2 commit 5ea1f9c1eef1de76232e69aa6d34cda77d90d566
author fubar
date Sat, 05 Oct 2024 23:58:05 +0000
parents
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/x/static/js/5640.33b8306c.chunk.js.map	Sat Oct 05 23:58:05 2024 +0000
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client';\n\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport usePreviousProps from '@mui/utils/usePreviousProps';\nimport composeClasses from '@mui/utils/composeClasses';\nimport useSlotProps from '@mui/utils/useSlotProps';\nimport useBadge from \"./useBadge.js\";\nimport { styled } from \"../zero-styled/index.js\";\nimport memoTheme from \"../utils/memoTheme.js\";\nimport createSimplePaletteValueFilter from \"../utils/createSimplePaletteValueFilter.js\";\nimport { useDefaultProps } from \"../DefaultPropsProvider/index.js\";\nimport capitalize from \"../utils/capitalize.js\";\nimport badgeClasses, { getBadgeUtilityClass } from \"./badgeClasses.js\";\nimport { jsx as _jsx, jsxs as _jsxs } from \"react/jsx-runtime\";\nconst RADIUS_STANDARD = 10;\nconst RADIUS_DOT = 4;\nconst useUtilityClasses = ownerState => {\n  const {\n    color,\n    anchorOrigin,\n    invisible,\n    overlap,\n    variant,\n    classes = {}\n  } = ownerState;\n  const slots = {\n    root: ['root'],\n    badge: ['badge', variant, invisible && 'invisible', `anchorOrigin${capitalize(anchorOrigin.vertical)}${capitalize(anchorOrigin.horizontal)}`, `anchorOrigin${capitalize(anchorOrigin.vertical)}${capitalize(anchorOrigin.horizontal)}${capitalize(overlap)}`, `overlap${capitalize(overlap)}`, color !== 'default' && `color${capitalize(color)}`]\n  };\n  return composeClasses(slots, getBadgeUtilityClass, classes);\n};\nconst BadgeRoot = styled('span', {\n  name: 'MuiBadge',\n  slot: 'Root',\n  overridesResolver: (props, styles) => styles.root\n})({\n  position: 'relative',\n  display: 'inline-flex',\n  // For correct alignment with the text.\n  verticalAlign: 'middle',\n  flexShrink: 0\n});\nconst BadgeBadge = styled('span', {\n  name: 'MuiBadge',\n  slot: 'Badge',\n  overridesResolver: (props, styles) => {\n    const {\n      ownerState\n    } = props;\n    return [styles.badge, styles[ownerState.variant], styles[`anchorOrigin${capitalize(ownerState.anchorOrigin.vertical)}${capitalize(ownerState.anchorOrigin.horizontal)}${capitalize(ownerState.overlap)}`], ownerState.color !== 'default' && styles[`color${capitalize(ownerState.color)}`], ownerState.invisible && styles.invisible];\n  }\n})(memoTheme(({\n  theme\n}) => ({\n  display: 'flex',\n  flexDirection: 'row',\n  flexWrap: 'wrap',\n  justifyContent: 'center',\n  alignContent: 'center',\n  alignItems: 'center',\n  position: 'absolute',\n  boxSizing: 'border-box',\n  fontFamily: theme.typography.fontFamily,\n  fontWeight: theme.typography.fontWeightMedium,\n  fontSize: theme.typography.pxToRem(12),\n  minWidth: RADIUS_STANDARD * 2,\n  lineHeight: 1,\n  padding: '0 6px',\n  height: RADIUS_STANDARD * 2,\n  borderRadius: RADIUS_STANDARD,\n  zIndex: 1,\n  // Render the badge on top of potential ripples.\n  transition: theme.transitions.create('transform', {\n    easing: theme.transitions.easing.easeInOut,\n    duration: theme.transitions.duration.enteringScreen\n  }),\n  variants: [...Object.entries(theme.palette).filter(createSimplePaletteValueFilter(['contrastText'])).map(([color]) => ({\n    props: {\n      color\n    },\n    style: {\n      backgroundColor: (theme.vars || theme).palette[color].main,\n      color: (theme.vars || theme).palette[color].contrastText\n    }\n  })), {\n    props: {\n      variant: 'dot'\n    },\n    style: {\n      borderRadius: RADIUS_DOT,\n      height: RADIUS_DOT * 2,\n      minWidth: RADIUS_DOT * 2,\n      padding: 0\n    }\n  }, {\n    props: ({\n      ownerState\n    }) => ownerState.anchorOrigin.vertical === 'top' && ownerState.anchorOrigin.horizontal === 'right' && ownerState.overlap === 'rectangular',\n    style: {\n      top: 0,\n      right: 0,\n      transform: 'scale(1) translate(50%, -50%)',\n      transformOrigin: '100% 0%',\n      [`&.${badgeClasses.invisible}`]: {\n        transform: 'scale(0) translate(50%, -50%)'\n      }\n    }\n  }, {\n    props: ({\n      ownerState\n    }) => ownerState.anchorOrigin.vertical === 'bottom' && ownerState.anchorOrigin.horizontal === 'right' && ownerState.overlap === 'rectangular',\n    style: {\n      bottom: 0,\n      right: 0,\n      transform: 'scale(1) translate(50%, 50%)',\n      transformOrigin: '100% 100%',\n      [`&.${badgeClasses.invisible}`]: {\n        transform: 'scale(0) translate(50%, 50%)'\n      }\n    }\n  }, {\n    props: ({\n      ownerState\n    }) => ownerState.anchorOrigin.vertical === 'top' && ownerState.anchorOrigin.horizontal === 'left' && ownerState.overlap === 'rectangular',\n    style: {\n      top: 0,\n      left: 0,\n      transform: 'scale(1) translate(-50%, -50%)',\n      transformOrigin: '0% 0%',\n      [`&.${badgeClasses.invisible}`]: {\n        transform: 'scale(0) translate(-50%, -50%)'\n      }\n    }\n  }, {\n    props: ({\n      ownerState\n    }) => ownerState.anchorOrigin.vertical === 'bottom' && ownerState.anchorOrigin.horizontal === 'left' && ownerState.overlap === 'rectangular',\n    style: {\n      bottom: 0,\n      left: 0,\n      transform: 'scale(1) translate(-50%, 50%)',\n      transformOrigin: '0% 100%',\n      [`&.${badgeClasses.invisible}`]: {\n        transform: 'scale(0) translate(-50%, 50%)'\n      }\n    }\n  }, {\n    props: ({\n      ownerState\n    }) => ownerState.anchorOrigin.vertical === 'top' && ownerState.anchorOrigin.horizontal === 'right' && ownerState.overlap === 'circular',\n    style: {\n      top: '14%',\n      right: '14%',\n      transform: 'scale(1) translate(50%, -50%)',\n      transformOrigin: '100% 0%',\n      [`&.${badgeClasses.invisible}`]: {\n        transform: 'scale(0) translate(50%, -50%)'\n      }\n    }\n  }, {\n    props: ({\n      ownerState\n    }) => ownerState.anchorOrigin.vertical === 'bottom' && ownerState.anchorOrigin.horizontal === 'right' && ownerState.overlap === 'circular',\n    style: {\n      bottom: '14%',\n      right: '14%',\n      transform: 'scale(1) translate(50%, 50%)',\n      transformOrigin: '100% 100%',\n      [`&.${badgeClasses.invisible}`]: {\n        transform: 'scale(0) translate(50%, 50%)'\n      }\n    }\n  }, {\n    props: ({\n      ownerState\n    }) => ownerState.anchorOrigin.vertical === 'top' && ownerState.anchorOrigin.horizontal === 'left' && ownerState.overlap === 'circular',\n    style: {\n      top: '14%',\n      left: '14%',\n      transform: 'scale(1) translate(-50%, -50%)',\n      transformOrigin: '0% 0%',\n      [`&.${badgeClasses.invisible}`]: {\n        transform: 'scale(0) translate(-50%, -50%)'\n      }\n    }\n  }, {\n    props: ({\n      ownerState\n    }) => ownerState.anchorOrigin.vertical === 'bottom' && ownerState.anchorOrigin.horizontal === 'left' && ownerState.overlap === 'circular',\n    style: {\n      bottom: '14%',\n      left: '14%',\n      transform: 'scale(1) translate(-50%, 50%)',\n      transformOrigin: '0% 100%',\n      [`&.${badgeClasses.invisible}`]: {\n        transform: 'scale(0) translate(-50%, 50%)'\n      }\n    }\n  }, {\n    props: {\n      invisible: true\n    },\n    style: {\n      transition: theme.transitions.create('transform', {\n        easing: theme.transitions.easing.easeInOut,\n        duration: theme.transitions.duration.leavingScreen\n      })\n    }\n  }]\n})));\nconst Badge = /*#__PURE__*/React.forwardRef(function Badge(inProps, ref) {\n  const props = useDefaultProps({\n    props: inProps,\n    name: 'MuiBadge'\n  });\n  const {\n    anchorOrigin: anchorOriginProp = {\n      vertical: 'top',\n      horizontal: 'right'\n    },\n    className,\n    classes: classesProp,\n    component,\n    components = {},\n    componentsProps = {},\n    children,\n    overlap: overlapProp = 'rectangular',\n    color: colorProp = 'default',\n    invisible: invisibleProp = false,\n    max: maxProp = 99,\n    badgeContent: badgeContentProp,\n    slots,\n    slotProps,\n    showZero = false,\n    variant: variantProp = 'standard',\n    ...other\n  } = props;\n  const {\n    badgeContent,\n    invisible: invisibleFromHook,\n    max,\n    displayValue: displayValueFromHook\n  } = useBadge({\n    max: maxProp,\n    invisible: invisibleProp,\n    badgeContent: badgeContentProp,\n    showZero\n  });\n  const prevProps = usePreviousProps({\n    anchorOrigin: anchorOriginProp,\n    color: colorProp,\n    overlap: overlapProp,\n    variant: variantProp,\n    badgeContent: badgeContentProp\n  });\n  const invisible = invisibleFromHook || badgeContent == null && variantProp !== 'dot';\n  const {\n    color = colorProp,\n    overlap = overlapProp,\n    anchorOrigin = anchorOriginProp,\n    variant = variantProp\n  } = invisible ? prevProps : props;\n  const displayValue = variant !== 'dot' ? displayValueFromHook : undefined;\n  const ownerState = {\n    ...props,\n    badgeContent,\n    invisible,\n    max,\n    displayValue,\n    showZero,\n    anchorOrigin,\n    color,\n    overlap,\n    variant\n  };\n  const classes = useUtilityClasses(ownerState);\n\n  // support both `slots` and `components` for backward compatibility\n  const RootSlot = slots?.root ?? components.Root ?? BadgeRoot;\n  const BadgeSlot = slots?.badge ?? components.Badge ?? BadgeBadge;\n  const rootSlotProps = slotProps?.root ?? componentsProps.root;\n  const badgeSlotProps = slotProps?.badge ?? componentsProps.badge;\n  const rootProps = useSlotProps({\n    elementType: RootSlot,\n    externalSlotProps: rootSlotProps,\n    externalForwardedProps: other,\n    additionalProps: {\n      ref,\n      as: component\n    },\n    ownerState,\n    className: clsx(rootSlotProps?.className, classes.root, className)\n  });\n  const badgeProps = useSlotProps({\n    elementType: BadgeSlot,\n    externalSlotProps: badgeSlotProps,\n    ownerState,\n    className: clsx(classes.badge, badgeSlotProps?.className)\n  });\n  return /*#__PURE__*/_jsxs(RootSlot, {\n    ...rootProps,\n    children: [children, /*#__PURE__*/_jsx(BadgeSlot, {\n      ...badgeProps,\n      children: displayValue\n    })]\n  });\n});\nprocess.env.NODE_ENV !== \"production\" ? Badge.propTypes /* remove-proptypes */ = {\n  // ┌────────────────────────────── Warning ──────────────────────────────┐\n  // │ These PropTypes are generated from the TypeScript type definitions. │\n  // │    To update them, edit the d.ts file and run `pnpm proptypes`.     │\n  // └─────────────────────────────────────────────────────────────────────┘\n  /**\n   * The anchor of the badge.\n   * @default {\n   *   vertical: 'top',\n   *   horizontal: 'right',\n   * }\n   */\n  anchorOrigin: PropTypes.shape({\n    horizontal: PropTypes.oneOf(['left', 'right']).isRequired,\n    vertical: PropTypes.oneOf(['bottom', 'top']).isRequired\n  }),\n  /**\n   * The content rendered within the badge.\n   */\n  badgeContent: PropTypes.node,\n  /**\n   * The badge will be added relative to this node.\n   */\n  children: PropTypes.node,\n  /**\n   * Override or extend the styles applied to the component.\n   */\n  classes: PropTypes.object,\n  /**\n   * @ignore\n   */\n  className: PropTypes.string,\n  /**\n   * The color of the component.\n   * It supports both default and custom theme colors, which can be added as shown in the\n   * [palette customization guide](https://mui.com/material-ui/customization/palette/#custom-colors).\n   * @default 'default'\n   */\n  color: PropTypes /* @typescript-to-proptypes-ignore */.oneOfType([PropTypes.oneOf(['default', 'primary', 'secondary', 'error', 'info', 'success', 'warning']), PropTypes.string]),\n  /**\n   * The component used for the root node.\n   * Either a string to use a HTML element or a component.\n   */\n  component: PropTypes.elementType,\n  /**\n   * The components used for each slot inside.\n   *\n   * @deprecated use the `slots` prop instead. This prop will be removed in v7. See [Migrating from deprecated APIs](https://mui.com/material-ui/migration/migrating-from-deprecated-apis/) for more details.\n   *\n   * @default {}\n   */\n  components: PropTypes.shape({\n    Badge: PropTypes.elementType,\n    Root: PropTypes.elementType\n  }),\n  /**\n   * The extra props for the slot components.\n   * You can override the existing props or add new ones.\n   *\n   * @deprecated use the `slotProps` prop instead. This prop will be removed in v7. See [Migrating from deprecated APIs](https://mui.com/material-ui/migration/migrating-from-deprecated-apis/) for more details.\n   *\n   * @default {}\n   */\n  componentsProps: PropTypes.shape({\n    badge: PropTypes.oneOfType([PropTypes.func, PropTypes.object]),\n    root: PropTypes.oneOfType([PropTypes.func, PropTypes.object])\n  }),\n  /**\n   * If `true`, the badge is invisible.\n   * @default false\n   */\n  invisible: PropTypes.bool,\n  /**\n   * Max count to show.\n   * @default 99\n   */\n  max: PropTypes.number,\n  /**\n   * Wrapped shape the badge should overlap.\n   * @default 'rectangular'\n   */\n  overlap: PropTypes.oneOf(['circular', 'rectangular']),\n  /**\n   * Controls whether the badge is hidden when `badgeContent` is zero.\n   * @default false\n   */\n  showZero: PropTypes.bool,\n  /**\n   * The props used for each slot inside the Badge.\n   * @default {}\n   */\n  slotProps: PropTypes.shape({\n    badge: PropTypes.oneOfType([PropTypes.func, PropTypes.object]),\n    root: PropTypes.oneOfType([PropTypes.func, PropTypes.object])\n  }),\n  /**\n   * The components used for each slot inside the Badge.\n   * Either a string to use a HTML element or a component.\n   * @default {}\n   */\n  slots: PropTypes.shape({\n    badge: PropTypes.elementType,\n    root: PropTypes.elementType\n  }),\n  /**\n   * The system prop that allows defining system overrides as well as additional CSS styles.\n   */\n  sx: PropTypes.oneOfType([PropTypes.arrayOf(PropTypes.oneOfType([PropTypes.func, PropTypes.object, PropTypes.bool])), PropTypes.func, PropTypes.object]),\n  /**\n   * The variant to use.\n   * @default 'standard'\n   */\n  variant: PropTypes /* @typescript-to-proptypes-ignore */.oneOfType([PropTypes.oneOf(['dot', 'standard']), PropTypes.string])\n} : void 0;\nexport default Badge;","'use client';\n\nimport { usePreviousProps } from '@mui/utils';\n/**\n *\n * Demos:\n *\n * - [Badge](https://mui.com/base-ui/react-badge/#hook)\n *\n * API:\n *\n * - [useBadge API](https://mui.com/base-ui/react-badge/hooks-api/#use-badge)\n */\nfunction useBadge(parameters) {\n  const {\n    badgeContent: badgeContentProp,\n    invisible: invisibleProp = false,\n    max: maxProp = 99,\n    showZero = false\n  } = parameters;\n  const prevProps = usePreviousProps({\n    badgeContent: badgeContentProp,\n    max: maxProp\n  });\n  let invisible = invisibleProp;\n  if (invisibleProp === false && badgeContentProp === 0 && !showZero) {\n    invisible = true;\n  }\n  const {\n    badgeContent,\n    max = maxProp\n  } = invisible ? prevProps : parameters;\n  const displayValue = badgeContent && Number(badgeContent) > max ? `${max}+` : badgeContent;\n  return {\n    badgeContent,\n    invisible,\n    max,\n    displayValue\n  };\n}\nexport default useBadge;","import generateUtilityClasses from '@mui/utils/generateUtilityClasses';\nimport generateUtilityClass from '@mui/utils/generateUtilityClass';\nexport function getBadgeUtilityClass(slot) {\n  return generateUtilityClass('MuiBadge', slot);\n}\nconst badgeClasses = generateUtilityClasses('MuiBadge', ['root', 'badge', 'dot', 'standard', 'anchorOriginTopRight', 'anchorOriginBottomRight', 'anchorOriginTopLeft', 'anchorOriginBottomLeft', 'invisible', 'colorError', 'colorInfo', 'colorPrimary', 'colorSecondary', 'colorSuccess', 'colorWarning', 'overlapRectangular', 'overlapCircular',\n// TODO: v6 remove the overlap value from these class keys\n'anchorOriginTopLeftCircular', 'anchorOriginTopLeftRectangular', 'anchorOriginTopRightCircular', 'anchorOriginTopRightRectangular', 'anchorOriginBottomLeftCircular', 'anchorOriginBottomLeftRectangular', 'anchorOriginBottomRightCircular', 'anchorOriginBottomRightRectangular']);\nexport default badgeClasses;","'use client';\n\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport chainPropTypes from '@mui/utils/chainPropTypes';\nimport composeClasses from '@mui/utils/composeClasses';\nimport { keyframes, css, styled } from \"../zero-styled/index.js\";\nimport memoTheme from \"../utils/memoTheme.js\";\nimport { useDefaultProps } from \"../DefaultPropsProvider/index.js\";\nimport capitalize from \"../utils/capitalize.js\";\nimport createSimplePaletteValueFilter from \"../utils/createSimplePaletteValueFilter.js\";\nimport { getCircularProgressUtilityClass } from \"./circularProgressClasses.js\";\nimport { jsx as _jsx } from \"react/jsx-runtime\";\nconst SIZE = 44;\nconst circularRotateKeyframe = keyframes`\n  0% {\n    transform: rotate(0deg);\n  }\n\n  100% {\n    transform: rotate(360deg);\n  }\n`;\nconst circularDashKeyframe = keyframes`\n  0% {\n    stroke-dasharray: 1px, 200px;\n    stroke-dashoffset: 0;\n  }\n\n  50% {\n    stroke-dasharray: 100px, 200px;\n    stroke-dashoffset: -15px;\n  }\n\n  100% {\n    stroke-dasharray: 100px, 200px;\n    stroke-dashoffset: -125px;\n  }\n`;\n\n// This implementation is for supporting both Styled-components v4+ and Pigment CSS.\n// A global animation has to be created here for Styled-components v4+ (https://github.com/styled-components/styled-components/blob/main/packages/styled-components/src/utils/errors.md#12).\n// which can be done by checking typeof indeterminate1Keyframe !== 'string' (at runtime, Pigment CSS transform keyframes`` to a string).\nconst rotateAnimation = typeof circularRotateKeyframe !== 'string' ? css`\n        animation: ${circularRotateKeyframe} 1.4s linear infinite;\n      ` : null;\nconst dashAnimation = typeof circularDashKeyframe !== 'string' ? css`\n        animation: ${circularDashKeyframe} 1.4s ease-in-out infinite;\n      ` : null;\nconst useUtilityClasses = ownerState => {\n  const {\n    classes,\n    variant,\n    color,\n    disableShrink\n  } = ownerState;\n  const slots = {\n    root: ['root', variant, `color${capitalize(color)}`],\n    svg: ['svg'],\n    circle: ['circle', `circle${capitalize(variant)}`, disableShrink && 'circleDisableShrink']\n  };\n  return composeClasses(slots, getCircularProgressUtilityClass, classes);\n};\nconst CircularProgressRoot = styled('span', {\n  name: 'MuiCircularProgress',\n  slot: 'Root',\n  overridesResolver: (props, styles) => {\n    const {\n      ownerState\n    } = props;\n    return [styles.root, styles[ownerState.variant], styles[`color${capitalize(ownerState.color)}`]];\n  }\n})(memoTheme(({\n  theme\n}) => ({\n  display: 'inline-block',\n  variants: [{\n    props: {\n      variant: 'determinate'\n    },\n    style: {\n      transition: theme.transitions.create('transform')\n    }\n  }, {\n    props: {\n      variant: 'indeterminate'\n    },\n    style: rotateAnimation || {\n      animation: `${circularRotateKeyframe} 1.4s linear infinite`\n    }\n  }, ...Object.entries(theme.palette).filter(createSimplePaletteValueFilter()).map(([color]) => ({\n    props: {\n      color\n    },\n    style: {\n      color: (theme.vars || theme).palette[color].main\n    }\n  }))]\n})));\nconst CircularProgressSVG = styled('svg', {\n  name: 'MuiCircularProgress',\n  slot: 'Svg',\n  overridesResolver: (props, styles) => styles.svg\n})({\n  display: 'block' // Keeps the progress centered\n});\nconst CircularProgressCircle = styled('circle', {\n  name: 'MuiCircularProgress',\n  slot: 'Circle',\n  overridesResolver: (props, styles) => {\n    const {\n      ownerState\n    } = props;\n    return [styles.circle, styles[`circle${capitalize(ownerState.variant)}`], ownerState.disableShrink && styles.circleDisableShrink];\n  }\n})(memoTheme(({\n  theme\n}) => ({\n  stroke: 'currentColor',\n  variants: [{\n    props: {\n      variant: 'determinate'\n    },\n    style: {\n      transition: theme.transitions.create('stroke-dashoffset')\n    }\n  }, {\n    props: {\n      variant: 'indeterminate'\n    },\n    style: {\n      // Some default value that looks fine waiting for the animation to kicks in.\n      strokeDasharray: '80px, 200px',\n      strokeDashoffset: 0 // Add the unit to fix a Edge 16 and below bug.\n    }\n  }, {\n    props: ({\n      ownerState\n    }) => ownerState.variant === 'indeterminate' && !ownerState.disableShrink,\n    style: dashAnimation || {\n      // At runtime for Pigment CSS, `bufferAnimation` will be null and the generated keyframe will be used.\n      animation: `${circularDashKeyframe} 1.4s ease-in-out infinite`\n    }\n  }]\n})));\n\n/**\n * ## ARIA\n *\n * If the progress bar is describing the loading progress of a particular region of a page,\n * you should use `aria-describedby` to point to the progress bar, and set the `aria-busy`\n * attribute to `true` on that region until it has finished loading.\n */\nconst CircularProgress = /*#__PURE__*/React.forwardRef(function CircularProgress(inProps, ref) {\n  const props = useDefaultProps({\n    props: inProps,\n    name: 'MuiCircularProgress'\n  });\n  const {\n    className,\n    color = 'primary',\n    disableShrink = false,\n    size = 40,\n    style,\n    thickness = 3.6,\n    value = 0,\n    variant = 'indeterminate',\n    ...other\n  } = props;\n  const ownerState = {\n    ...props,\n    color,\n    disableShrink,\n    size,\n    thickness,\n    value,\n    variant\n  };\n  const classes = useUtilityClasses(ownerState);\n  const circleStyle = {};\n  const rootStyle = {};\n  const rootProps = {};\n  if (variant === 'determinate') {\n    const circumference = 2 * Math.PI * ((SIZE - thickness) / 2);\n    circleStyle.strokeDasharray = circumference.toFixed(3);\n    rootProps['aria-valuenow'] = Math.round(value);\n    circleStyle.strokeDashoffset = `${((100 - value) / 100 * circumference).toFixed(3)}px`;\n    rootStyle.transform = 'rotate(-90deg)';\n  }\n  return /*#__PURE__*/_jsx(CircularProgressRoot, {\n    className: clsx(classes.root, className),\n    style: {\n      width: size,\n      height: size,\n      ...rootStyle,\n      ...style\n    },\n    ownerState: ownerState,\n    ref: ref,\n    role: \"progressbar\",\n    ...rootProps,\n    ...other,\n    children: /*#__PURE__*/_jsx(CircularProgressSVG, {\n      className: classes.svg,\n      ownerState: ownerState,\n      viewBox: `${SIZE / 2} ${SIZE / 2} ${SIZE} ${SIZE}`,\n      children: /*#__PURE__*/_jsx(CircularProgressCircle, {\n        className: classes.circle,\n        style: circleStyle,\n        ownerState: ownerState,\n        cx: SIZE,\n        cy: SIZE,\n        r: (SIZE - thickness) / 2,\n        fill: \"none\",\n        strokeWidth: thickness\n      })\n    })\n  });\n});\nprocess.env.NODE_ENV !== \"production\" ? CircularProgress.propTypes /* remove-proptypes */ = {\n  // ┌────────────────────────────── Warning ──────────────────────────────┐\n  // │ These PropTypes are generated from the TypeScript type definitions. │\n  // │    To update them, edit the d.ts file and run `pnpm proptypes`.     │\n  // └─────────────────────────────────────────────────────────────────────┘\n  /**\n   * Override or extend the styles applied to the component.\n   */\n  classes: PropTypes.object,\n  /**\n   * @ignore\n   */\n  className: PropTypes.string,\n  /**\n   * The color of the component.\n   * It supports both default and custom theme colors, which can be added as shown in the\n   * [palette customization guide](https://mui.com/material-ui/customization/palette/#custom-colors).\n   * @default 'primary'\n   */\n  color: PropTypes /* @typescript-to-proptypes-ignore */.oneOfType([PropTypes.oneOf(['inherit', 'primary', 'secondary', 'error', 'info', 'success', 'warning']), PropTypes.string]),\n  /**\n   * If `true`, the shrink animation is disabled.\n   * This only works if variant is `indeterminate`.\n   * @default false\n   */\n  disableShrink: chainPropTypes(PropTypes.bool, props => {\n    if (props.disableShrink && props.variant && props.variant !== 'indeterminate') {\n      return new Error('MUI: You have provided the `disableShrink` prop ' + 'with a variant other than `indeterminate`. This will have no effect.');\n    }\n    return null;\n  }),\n  /**\n   * The size of the component.\n   * If using a number, the pixel unit is assumed.\n   * If using a string, you need to provide the CSS unit, for example '3rem'.\n   * @default 40\n   */\n  size: PropTypes.oneOfType([PropTypes.number, PropTypes.string]),\n  /**\n   * @ignore\n   */\n  style: PropTypes.object,\n  /**\n   * The system prop that allows defining system overrides as well as additional CSS styles.\n   */\n  sx: PropTypes.oneOfType([PropTypes.arrayOf(PropTypes.oneOfType([PropTypes.func, PropTypes.object, PropTypes.bool])), PropTypes.func, PropTypes.object]),\n  /**\n   * The thickness of the circle.\n   * @default 3.6\n   */\n  thickness: PropTypes.number,\n  /**\n   * The value of the progress indicator for the determinate variant.\n   * Value between 0 and 100.\n   * @default 0\n   */\n  value: PropTypes.number,\n  /**\n   * The variant to use.\n   * Use indeterminate when there is no progress value.\n   * @default 'indeterminate'\n   */\n  variant: PropTypes.oneOf(['determinate', 'indeterminate'])\n} : void 0;\nexport default CircularProgress;","import generateUtilityClasses from '@mui/utils/generateUtilityClasses';\nimport generateUtilityClass from '@mui/utils/generateUtilityClass';\nexport function getCircularProgressUtilityClass(slot) {\n  return generateUtilityClass('MuiCircularProgress', slot);\n}\nconst circularProgressClasses = generateUtilityClasses('MuiCircularProgress', ['root', 'determinate', 'indeterminate', 'colorPrimary', 'colorSecondary', 'svg', 'circle', 'circleDeterminate', 'circleIndeterminate', 'circleDisableShrink']);\nexport default circularProgressClasses;","'use client';\n\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport { elementAcceptingRef, exactProp, unstable_ownerDocument as ownerDocument, unstable_useForkRef as useForkRef, unstable_useEventCallback as useEventCallback } from '@mui/utils';\nimport getReactNodeRef from '@mui/utils/getReactNodeRef';\n\n// TODO: return `EventHandlerName extends `on${infer EventName}` ? Lowercase<EventName> : never` once generatePropTypes runs with TS 4.1\nimport { jsx as _jsx } from \"react/jsx-runtime\";\nfunction mapEventPropToEvent(eventProp) {\n  return eventProp.substring(2).toLowerCase();\n}\nfunction clickedRootScrollbar(event, doc) {\n  return doc.documentElement.clientWidth < event.clientX || doc.documentElement.clientHeight < event.clientY;\n}\n/**\n * Listen for click events that occur somewhere in the document, outside of the element itself.\n * For instance, if you need to hide a menu when people click anywhere else on your page.\n *\n * Demos:\n *\n * - [Click-Away Listener](https://mui.com/material-ui/react-click-away-listener/)\n * - [Menu](https://mui.com/material-ui/react-menu/)\n *\n * API:\n *\n * - [ClickAwayListener API](https://mui.com/material-ui/api/click-away-listener/)\n */\nfunction ClickAwayListener(props) {\n  const {\n    children,\n    disableReactTree = false,\n    mouseEvent = 'onClick',\n    onClickAway,\n    touchEvent = 'onTouchEnd'\n  } = props;\n  const movedRef = React.useRef(false);\n  const nodeRef = React.useRef(null);\n  const activatedRef = React.useRef(false);\n  const syntheticEventRef = React.useRef(false);\n  React.useEffect(() => {\n    // Ensure that this component is not \"activated\" synchronously.\n    // https://github.com/facebook/react/issues/20074\n    setTimeout(() => {\n      activatedRef.current = true;\n    }, 0);\n    return () => {\n      activatedRef.current = false;\n    };\n  }, []);\n  const handleRef = useForkRef(getReactNodeRef(children), nodeRef);\n\n  // The handler doesn't take event.defaultPrevented into account:\n  //\n  // event.preventDefault() is meant to stop default behaviors like\n  // clicking a checkbox to check it, hitting a button to submit a form,\n  // and hitting left arrow to move the cursor in a text input etc.\n  // Only special HTML elements have these default behaviors.\n  const handleClickAway = useEventCallback(event => {\n    // Given developers can stop the propagation of the synthetic event,\n    // we can only be confident with a positive value.\n    const insideReactTree = syntheticEventRef.current;\n    syntheticEventRef.current = false;\n    const doc = ownerDocument(nodeRef.current);\n\n    // 1. IE11 support, which trigger the handleClickAway even after the unbind\n    // 2. The child might render null.\n    // 3. Behave like a blur listener.\n    if (!activatedRef.current || !nodeRef.current || 'clientX' in event && clickedRootScrollbar(event, doc)) {\n      return;\n    }\n\n    // Do not act if user performed touchmove\n    if (movedRef.current) {\n      movedRef.current = false;\n      return;\n    }\n    let insideDOM;\n\n    // If not enough, can use https://github.com/DieterHolvoet/event-propagation-path/blob/master/propagationPath.js\n    if (event.composedPath) {\n      insideDOM = event.composedPath().includes(nodeRef.current);\n    } else {\n      insideDOM = !doc.documentElement.contains(\n      // @ts-expect-error returns `false` as intended when not dispatched from a Node\n      event.target) || nodeRef.current.contains(\n      // @ts-expect-error returns `false` as intended when not dispatched from a Node\n      event.target);\n    }\n    if (!insideDOM && (disableReactTree || !insideReactTree)) {\n      onClickAway(event);\n    }\n  });\n\n  // Keep track of mouse/touch events that bubbled up through the portal.\n  const createHandleSynthetic = handlerName => event => {\n    syntheticEventRef.current = true;\n    const childrenPropsHandler = children.props[handlerName];\n    if (childrenPropsHandler) {\n      childrenPropsHandler(event);\n    }\n  };\n  const childrenProps = {\n    ref: handleRef\n  };\n  if (touchEvent !== false) {\n    childrenProps[touchEvent] = createHandleSynthetic(touchEvent);\n  }\n  React.useEffect(() => {\n    if (touchEvent !== false) {\n      const mappedTouchEvent = mapEventPropToEvent(touchEvent);\n      const doc = ownerDocument(nodeRef.current);\n      const handleTouchMove = () => {\n        movedRef.current = true;\n      };\n      doc.addEventListener(mappedTouchEvent, handleClickAway);\n      doc.addEventListener('touchmove', handleTouchMove);\n      return () => {\n        doc.removeEventListener(mappedTouchEvent, handleClickAway);\n        doc.removeEventListener('touchmove', handleTouchMove);\n      };\n    }\n    return undefined;\n  }, [handleClickAway, touchEvent]);\n  if (mouseEvent !== false) {\n    childrenProps[mouseEvent] = createHandleSynthetic(mouseEvent);\n  }\n  React.useEffect(() => {\n    if (mouseEvent !== false) {\n      const mappedMouseEvent = mapEventPropToEvent(mouseEvent);\n      const doc = ownerDocument(nodeRef.current);\n      doc.addEventListener(mappedMouseEvent, handleClickAway);\n      return () => {\n        doc.removeEventListener(mappedMouseEvent, handleClickAway);\n      };\n    }\n    return undefined;\n  }, [handleClickAway, mouseEvent]);\n  return /*#__PURE__*/_jsx(React.Fragment, {\n    children: /*#__PURE__*/React.cloneElement(children, childrenProps)\n  });\n}\nprocess.env.NODE_ENV !== \"production\" ? ClickAwayListener.propTypes /* remove-proptypes */ = {\n  // ┌────────────────────────────── Warning ──────────────────────────────┐\n  // │ These PropTypes are generated from the TypeScript type definitions. │\n  // │ To update them, edit the TypeScript types and run `pnpm proptypes`. │\n  // └─────────────────────────────────────────────────────────────────────┘\n  /**\n   * The wrapped element.\n   */\n  children: elementAcceptingRef.isRequired,\n  /**\n   * If `true`, the React tree is ignored and only the DOM tree is considered.\n   * This prop changes how portaled elements are handled.\n   * @default false\n   */\n  disableReactTree: PropTypes.bool,\n  /**\n   * The mouse event to listen to. You can disable the listener by providing `false`.\n   * @default 'onClick'\n   */\n  mouseEvent: PropTypes.oneOf(['onClick', 'onMouseDown', 'onMouseUp', 'onPointerDown', 'onPointerUp', false]),\n  /**\n   * Callback fired when a \"click away\" event is detected.\n   */\n  onClickAway: PropTypes.func.isRequired,\n  /**\n   * The touch event to listen to. You can disable the listener by providing `false`.\n   * @default 'onTouchEnd'\n   */\n  touchEvent: PropTypes.oneOf(['onTouchEnd', 'onTouchStart', false])\n} : void 0;\nif (process.env.NODE_ENV !== 'production') {\n  // eslint-disable-next-line\n  ClickAwayListener['propTypes' + ''] = exactProp(ClickAwayListener.propTypes);\n}\nexport { ClickAwayListener };","'use client';\n\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport clsx from 'clsx';\nimport composeClasses from '@mui/utils/composeClasses';\nimport { styled } from \"../zero-styled/index.js\";\nimport memoTheme from \"../utils/memoTheme.js\";\nimport { useDefaultProps } from \"../DefaultPropsProvider/index.js\";\nimport { getToolbarUtilityClass } from \"./toolbarClasses.js\";\nimport { jsx as _jsx } from \"react/jsx-runtime\";\nconst useUtilityClasses = ownerState => {\n  const {\n    classes,\n    disableGutters,\n    variant\n  } = ownerState;\n  const slots = {\n    root: ['root', !disableGutters && 'gutters', variant]\n  };\n  return composeClasses(slots, getToolbarUtilityClass, classes);\n};\nconst ToolbarRoot = styled('div', {\n  name: 'MuiToolbar',\n  slot: 'Root',\n  overridesResolver: (props, styles) => {\n    const {\n      ownerState\n    } = props;\n    return [styles.root, !ownerState.disableGutters && styles.gutters, styles[ownerState.variant]];\n  }\n})(memoTheme(({\n  theme\n}) => ({\n  position: 'relative',\n  display: 'flex',\n  alignItems: 'center',\n  variants: [{\n    props: ({\n      ownerState\n    }) => !ownerState.disableGutters,\n    style: {\n      paddingLeft: theme.spacing(2),\n      paddingRight: theme.spacing(2),\n      [theme.breakpoints.up('sm')]: {\n        paddingLeft: theme.spacing(3),\n        paddingRight: theme.spacing(3)\n      }\n    }\n  }, {\n    props: {\n      variant: 'dense'\n    },\n    style: {\n      minHeight: 48\n    }\n  }, {\n    props: {\n      variant: 'regular'\n    },\n    style: theme.mixins.toolbar\n  }]\n})));\nconst Toolbar = /*#__PURE__*/React.forwardRef(function Toolbar(inProps, ref) {\n  const props = useDefaultProps({\n    props: inProps,\n    name: 'MuiToolbar'\n  });\n  const {\n    className,\n    component = 'div',\n    disableGutters = false,\n    variant = 'regular',\n    ...other\n  } = props;\n  const ownerState = {\n    ...props,\n    component,\n    disableGutters,\n    variant\n  };\n  const classes = useUtilityClasses(ownerState);\n  return /*#__PURE__*/_jsx(ToolbarRoot, {\n    as: component,\n    className: clsx(classes.root, className),\n    ref: ref,\n    ownerState: ownerState,\n    ...other\n  });\n});\nprocess.env.NODE_ENV !== \"production\" ? Toolbar.propTypes /* remove-proptypes */ = {\n  // ┌────────────────────────────── Warning ──────────────────────────────┐\n  // │ These PropTypes are generated from the TypeScript type definitions. │\n  // │    To update them, edit the d.ts file and run `pnpm proptypes`.     │\n  // └─────────────────────────────────────────────────────────────────────┘\n  /**\n   * The Toolbar children, usually a mixture of `IconButton`, `Button` and `Typography`.\n   * The Toolbar is a flex container, allowing flex item properties to be used to lay out the children.\n   */\n  children: PropTypes.node,\n  /**\n   * Override or extend the styles applied to the component.\n   */\n  classes: PropTypes.object,\n  /**\n   * @ignore\n   */\n  className: PropTypes.string,\n  /**\n   * The component used for the root node.\n   * Either a string to use a HTML element or a component.\n   */\n  component: PropTypes.elementType,\n  /**\n   * If `true`, disables gutter padding.\n   * @default false\n   */\n  disableGutters: PropTypes.bool,\n  /**\n   * The system prop that allows defining system overrides as well as additional CSS styles.\n   */\n  sx: PropTypes.oneOfType([PropTypes.arrayOf(PropTypes.oneOfType([PropTypes.func, PropTypes.object, PropTypes.bool])), PropTypes.func, PropTypes.object]),\n  /**\n   * The variant to use.\n   * @default 'regular'\n   */\n  variant: PropTypes /* @typescript-to-proptypes-ignore */.oneOfType([PropTypes.oneOf(['dense', 'regular']), PropTypes.string])\n} : void 0;\nexport default Toolbar;","import generateUtilityClasses from '@mui/utils/generateUtilityClasses';\nimport generateUtilityClass from '@mui/utils/generateUtilityClass';\nexport function getToolbarUtilityClass(slot) {\n  return generateUtilityClass('MuiToolbar', slot);\n}\nconst toolbarClasses = generateUtilityClasses('MuiToolbar', ['root', 'gutters', 'regular', 'dense']);\nexport default toolbarClasses;","import createStyled from \"../createStyled/index.js\";\nconst styled = createStyled();\nexport default styled;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nObject.defineProperty(exports, \"DraggableCore\", {\n  enumerable: true,\n  get: function () {\n    return _DraggableCore.default;\n  }\n});\nexports.default = void 0;\nvar React = _interopRequireWildcard(require(\"react\"));\nvar _propTypes = _interopRequireDefault(require(\"prop-types\"));\nvar _reactDom = _interopRequireDefault(require(\"react-dom\"));\nvar _clsx = _interopRequireDefault(require(\"clsx\"));\nvar _domFns = require(\"./utils/domFns\");\nvar _positionFns = require(\"./utils/positionFns\");\nvar _shims = require(\"./utils/shims\");\nvar _DraggableCore = _interopRequireDefault(require(\"./DraggableCore\"));\nvar _log = _interopRequireDefault(require(\"./utils/log\"));\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\nfunction _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== \"function\") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function (nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }\nfunction _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== \"object\" && typeof obj !== \"function\") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== \"default\" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }\nfunction _extends() { _extends = Object.assign ? Object.assign.bind() : function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\nfunction _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\nfunction _toPropertyKey(arg) { var key = _toPrimitive(arg, \"string\"); return typeof key === \"symbol\" ? key : String(key); }\nfunction _toPrimitive(input, hint) { if (typeof input !== \"object\" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || \"default\"); if (typeof res !== \"object\") return res; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (hint === \"string\" ? String : Number)(input); } /*:: import type {ControlPosition, PositionOffsetControlPosition, DraggableCoreProps, DraggableCoreDefaultProps} from './DraggableCore';*/\n/*:: import type {Bounds, DraggableEventHandler} from './utils/types';*/\n/*:: import type {Element as ReactElement} from 'react';*/\n/*:: type DraggableState = {\n  dragging: boolean,\n  dragged: boolean,\n  x: number, y: number,\n  slackX: number, slackY: number,\n  isElementSVG: boolean,\n  prevPropsPosition: ?ControlPosition,\n};*/\n/*:: export type DraggableDefaultProps = {\n  ...DraggableCoreDefaultProps,\n  axis: 'both' | 'x' | 'y' | 'none',\n  bounds: Bounds | string | false,\n  defaultClassName: string,\n  defaultClassNameDragging: string,\n  defaultClassNameDragged: string,\n  defaultPosition: ControlPosition,\n  scale: number,\n};*/\n/*:: export type DraggableProps = {\n  ...DraggableCoreProps,\n  ...DraggableDefaultProps,\n  positionOffset: PositionOffsetControlPosition,\n  position: ControlPosition,\n};*/\n//\n// Define <Draggable>\n//\nclass Draggable extends React.Component /*:: <DraggableProps, DraggableState>*/{\n  // React 16.3+\n  // Arity (props, state)\n  static getDerivedStateFromProps(_ref /*:: */, _ref2 /*:: */) /*: ?Partial<DraggableState>*/{\n    let {\n      position\n    } /*: DraggableProps*/ = _ref /*: DraggableProps*/;\n    let {\n      prevPropsPosition\n    } /*: DraggableState*/ = _ref2 /*: DraggableState*/;\n    // Set x/y if a new position is provided in props that is different than the previous.\n    if (position && (!prevPropsPosition || position.x !== prevPropsPosition.x || position.y !== prevPropsPosition.y)) {\n      (0, _log.default)('Draggable: getDerivedStateFromProps %j', {\n        position,\n        prevPropsPosition\n      });\n      return {\n        x: position.x,\n        y: position.y,\n        prevPropsPosition: {\n          ...position\n        }\n      };\n    }\n    return null;\n  }\n  constructor(props /*: DraggableProps*/) {\n    super(props);\n    _defineProperty(this, \"onDragStart\", (e, coreData) => {\n      (0, _log.default)('Draggable: onDragStart: %j', coreData);\n\n      // Short-circuit if user's callback killed it.\n      const shouldStart = this.props.onStart(e, (0, _positionFns.createDraggableData)(this, coreData));\n      // Kills start event on core as well, so move handlers are never bound.\n      if (shouldStart === false) return false;\n      this.setState({\n        dragging: true,\n        dragged: true\n      });\n    });\n    _defineProperty(this, \"onDrag\", (e, coreData) => {\n      if (!this.state.dragging) return false;\n      (0, _log.default)('Draggable: onDrag: %j', coreData);\n      const uiData = (0, _positionFns.createDraggableData)(this, coreData);\n      const newState = {\n        x: uiData.x,\n        y: uiData.y,\n        slackX: 0,\n        slackY: 0\n      };\n\n      // Keep within bounds.\n      if (this.props.bounds) {\n        // Save original x and y.\n        const {\n          x,\n          y\n        } = newState;\n\n        // Add slack to the values used to calculate bound position. This will ensure that if\n        // we start removing slack, the element won't react to it right away until it's been\n        // completely removed.\n        newState.x += this.state.slackX;\n        newState.y += this.state.slackY;\n\n        // Get bound position. This will ceil/floor the x and y within the boundaries.\n        const [newStateX, newStateY] = (0, _positionFns.getBoundPosition)(this, newState.x, newState.y);\n        newState.x = newStateX;\n        newState.y = newStateY;\n\n        // Recalculate slack by noting how much was shaved by the boundPosition handler.\n        newState.slackX = this.state.slackX + (x - newState.x);\n        newState.slackY = this.state.slackY + (y - newState.y);\n\n        // Update the event we fire to reflect what really happened after bounds took effect.\n        uiData.x = newState.x;\n        uiData.y = newState.y;\n        uiData.deltaX = newState.x - this.state.x;\n        uiData.deltaY = newState.y - this.state.y;\n      }\n\n      // Short-circuit if user's callback killed it.\n      const shouldUpdate = this.props.onDrag(e, uiData);\n      if (shouldUpdate === false) return false;\n      this.setState(newState);\n    });\n    _defineProperty(this, \"onDragStop\", (e, coreData) => {\n      if (!this.state.dragging) return false;\n\n      // Short-circuit if user's callback killed it.\n      const shouldContinue = this.props.onStop(e, (0, _positionFns.createDraggableData)(this, coreData));\n      if (shouldContinue === false) return false;\n      (0, _log.default)('Draggable: onDragStop: %j', coreData);\n      const newState /*: Partial<DraggableState>*/ = {\n        dragging: false,\n        slackX: 0,\n        slackY: 0\n      };\n\n      // If this is a controlled component, the result of this operation will be to\n      // revert back to the old position. We expect a handler on `onDragStop`, at the least.\n      const controlled = Boolean(this.props.position);\n      if (controlled) {\n        const {\n          x,\n          y\n        } = this.props.position;\n        newState.x = x;\n        newState.y = y;\n      }\n      this.setState(newState);\n    });\n    this.state = {\n      // Whether or not we are currently dragging.\n      dragging: false,\n      // Whether or not we have been dragged before.\n      dragged: false,\n      // Current transform x and y.\n      x: props.position ? props.position.x : props.defaultPosition.x,\n      y: props.position ? props.position.y : props.defaultPosition.y,\n      prevPropsPosition: {\n        ...props.position\n      },\n      // Used for compensating for out-of-bounds drags\n      slackX: 0,\n      slackY: 0,\n      // Can only determine if SVG after mounting\n      isElementSVG: false\n    };\n    if (props.position && !(props.onDrag || props.onStop)) {\n      // eslint-disable-next-line no-console\n      console.warn('A `position` was applied to this <Draggable>, without drag handlers. This will make this ' + 'component effectively undraggable. Please attach `onDrag` or `onStop` handlers so you can adjust the ' + '`position` of this element.');\n    }\n  }\n  componentDidMount() {\n    // Check to see if the element passed is an instanceof SVGElement\n    if (typeof window.SVGElement !== 'undefined' && this.findDOMNode() instanceof window.SVGElement) {\n      this.setState({\n        isElementSVG: true\n      });\n    }\n  }\n  componentWillUnmount() {\n    this.setState({\n      dragging: false\n    }); // prevents invariant if unmounted while dragging\n  }\n\n  // React Strict Mode compatibility: if `nodeRef` is passed, we will use it instead of trying to find\n  // the underlying DOM node ourselves. See the README for more information.\n  findDOMNode() /*: ?HTMLElement*/{\n    var _this$props$nodeRef$c, _this$props;\n    return (_this$props$nodeRef$c = (_this$props = this.props) === null || _this$props === void 0 || (_this$props = _this$props.nodeRef) === null || _this$props === void 0 ? void 0 : _this$props.current) !== null && _this$props$nodeRef$c !== void 0 ? _this$props$nodeRef$c : _reactDom.default.findDOMNode(this);\n  }\n  render() /*: ReactElement<any>*/{\n    const {\n      axis,\n      bounds,\n      children,\n      defaultPosition,\n      defaultClassName,\n      defaultClassNameDragging,\n      defaultClassNameDragged,\n      position,\n      positionOffset,\n      scale,\n      ...draggableCoreProps\n    } = this.props;\n    let style = {};\n    let svgTransform = null;\n\n    // If this is controlled, we don't want to move it - unless it's dragging.\n    const controlled = Boolean(position);\n    const draggable = !controlled || this.state.dragging;\n    const validPosition = position || defaultPosition;\n    const transformOpts = {\n      // Set left if horizontal drag is enabled\n      x: (0, _positionFns.canDragX)(this) && draggable ? this.state.x : validPosition.x,\n      // Set top if vertical drag is enabled\n      y: (0, _positionFns.canDragY)(this) && draggable ? this.state.y : validPosition.y\n    };\n\n    // If this element was SVG, we use the `transform` attribute.\n    if (this.state.isElementSVG) {\n      svgTransform = (0, _domFns.createSVGTransform)(transformOpts, positionOffset);\n    } else {\n      // Add a CSS transform to move the element around. This allows us to move the element around\n      // without worrying about whether or not it is relatively or absolutely positioned.\n      // If the item you are dragging already has a transform set, wrap it in a <span> so <Draggable>\n      // has a clean slate.\n      style = (0, _domFns.createCSSTransform)(transformOpts, positionOffset);\n    }\n\n    // Mark with class while dragging\n    const className = (0, _clsx.default)(children.props.className || '', defaultClassName, {\n      [defaultClassNameDragging]: this.state.dragging,\n      [defaultClassNameDragged]: this.state.dragged\n    });\n\n    // Reuse the child provided\n    // This makes it flexible to use whatever element is wanted (div, ul, etc)\n    return /*#__PURE__*/React.createElement(_DraggableCore.default, _extends({}, draggableCoreProps, {\n      onStart: this.onDragStart,\n      onDrag: this.onDrag,\n      onStop: this.onDragStop\n    }), /*#__PURE__*/React.cloneElement(React.Children.only(children), {\n      className: className,\n      style: {\n        ...children.props.style,\n        ...style\n      },\n      transform: svgTransform\n    }));\n  }\n}\nexports.default = Draggable;\n_defineProperty(Draggable, \"displayName\", 'Draggable');\n_defineProperty(Draggable, \"propTypes\", {\n  // Accepts all props <DraggableCore> accepts.\n  ..._DraggableCore.default.propTypes,\n  /**\n   * `axis` determines which axis the draggable can move.\n   *\n   *  Note that all callbacks will still return data as normal. This only\n   *  controls flushing to the DOM.\n   *\n   * 'both' allows movement horizontally and vertically.\n   * 'x' limits movement to horizontal axis.\n   * 'y' limits movement to vertical axis.\n   * 'none' limits all movement.\n   *\n   * Defaults to 'both'.\n   */\n  axis: _propTypes.default.oneOf(['both', 'x', 'y', 'none']),\n  /**\n   * `bounds` determines the range of movement available to the element.\n   * Available values are:\n   *\n   * 'parent' restricts movement within the Draggable's parent node.\n   *\n   * Alternatively, pass an object with the following properties, all of which are optional:\n   *\n   * {left: LEFT_BOUND, right: RIGHT_BOUND, bottom: BOTTOM_BOUND, top: TOP_BOUND}\n   *\n   * All values are in px.\n   *\n   * Example:\n   *\n   * ```jsx\n   *   let App = React.createClass({\n   *       render: function () {\n   *         return (\n   *            <Draggable bounds={{right: 300, bottom: 300}}>\n   *              <div>Content</div>\n   *           </Draggable>\n   *         );\n   *       }\n   *   });\n   * ```\n   */\n  bounds: _propTypes.default.oneOfType([_propTypes.default.shape({\n    left: _propTypes.default.number,\n    right: _propTypes.default.number,\n    top: _propTypes.default.number,\n    bottom: _propTypes.default.number\n  }), _propTypes.default.string, _propTypes.default.oneOf([false])]),\n  defaultClassName: _propTypes.default.string,\n  defaultClassNameDragging: _propTypes.default.string,\n  defaultClassNameDragged: _propTypes.default.string,\n  /**\n   * `defaultPosition` specifies the x and y that the dragged item should start at\n   *\n   * Example:\n   *\n   * ```jsx\n   *      let App = React.createClass({\n   *          render: function () {\n   *              return (\n   *                  <Draggable defaultPosition={{x: 25, y: 25}}>\n   *                      <div>I start with transformX: 25px and transformY: 25px;</div>\n   *                  </Draggable>\n   *              );\n   *          }\n   *      });\n   * ```\n   */\n  defaultPosition: _propTypes.default.shape({\n    x: _propTypes.default.number,\n    y: _propTypes.default.number\n  }),\n  positionOffset: _propTypes.default.shape({\n    x: _propTypes.default.oneOfType([_propTypes.default.number, _propTypes.default.string]),\n    y: _propTypes.default.oneOfType([_propTypes.default.number, _propTypes.default.string])\n  }),\n  /**\n   * `position`, if present, defines the current position of the element.\n   *\n   *  This is similar to how form elements in React work - if no `position` is supplied, the component\n   *  is uncontrolled.\n   *\n   * Example:\n   *\n   * ```jsx\n   *      let App = React.createClass({\n   *          render: function () {\n   *              return (\n   *                  <Draggable position={{x: 25, y: 25}}>\n   *                      <div>I start with transformX: 25px and transformY: 25px;</div>\n   *                  </Draggable>\n   *              );\n   *          }\n   *      });\n   * ```\n   */\n  position: _propTypes.default.shape({\n    x: _propTypes.default.number,\n    y: _propTypes.default.number\n  }),\n  /**\n   * These properties should be defined on the child, not here.\n   */\n  className: _shims.dontSetMe,\n  style: _shims.dontSetMe,\n  transform: _shims.dontSetMe\n});\n_defineProperty(Draggable, \"defaultProps\", {\n  ..._DraggableCore.default.defaultProps,\n  axis: 'both',\n  bounds: false,\n  defaultClassName: 'react-draggable',\n  defaultClassNameDragging: 'react-draggable-dragging',\n  defaultClassNameDragged: 'react-draggable-dragged',\n  defaultPosition: {\n    x: 0,\n    y: 0\n  },\n  scale: 1\n});","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nexports.default = void 0;\nvar React = _interopRequireWildcard(require(\"react\"));\nvar _propTypes = _interopRequireDefault(require(\"prop-types\"));\nvar _reactDom = _interopRequireDefault(require(\"react-dom\"));\nvar _domFns = require(\"./utils/domFns\");\nvar _positionFns = require(\"./utils/positionFns\");\nvar _shims = require(\"./utils/shims\");\nvar _log = _interopRequireDefault(require(\"./utils/log\"));\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\nfunction _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== \"function\") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function (nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }\nfunction _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== \"object\" && typeof obj !== \"function\") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== \"default\" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }\nfunction _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\nfunction _toPropertyKey(arg) { var key = _toPrimitive(arg, \"string\"); return typeof key === \"symbol\" ? key : String(key); }\nfunction _toPrimitive(input, hint) { if (typeof input !== \"object\" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || \"default\"); if (typeof res !== \"object\") return res; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (hint === \"string\" ? String : Number)(input); }\n/*:: import type {EventHandler, MouseTouchEvent} from './utils/types';*/\n/*:: import type {Element as ReactElement} from 'react';*/\n// Simple abstraction for dragging events names.\nconst eventsFor = {\n  touch: {\n    start: 'touchstart',\n    move: 'touchmove',\n    stop: 'touchend'\n  },\n  mouse: {\n    start: 'mousedown',\n    move: 'mousemove',\n    stop: 'mouseup'\n  }\n};\n\n// Default to mouse events.\nlet dragEventFor = eventsFor.mouse;\n/*:: export type DraggableData = {\n  node: HTMLElement,\n  x: number, y: number,\n  deltaX: number, deltaY: number,\n  lastX: number, lastY: number,\n};*/\n/*:: export type DraggableEventHandler = (e: MouseEvent, data: DraggableData) => void | false;*/\n/*:: export type ControlPosition = {x: number, y: number};*/\n/*:: export type PositionOffsetControlPosition = {x: number|string, y: number|string};*/\n/*:: export type DraggableCoreDefaultProps = {\n  allowAnyClick: boolean,\n  disabled: boolean,\n  enableUserSelectHack: boolean,\n  onStart: DraggableEventHandler,\n  onDrag: DraggableEventHandler,\n  onStop: DraggableEventHandler,\n  onMouseDown: (e: MouseEvent) => void,\n  scale: number,\n};*/\n/*:: export type DraggableCoreProps = {\n  ...DraggableCoreDefaultProps,\n  cancel: string,\n  children: ReactElement<any>,\n  offsetParent: HTMLElement,\n  grid: [number, number],\n  handle: string,\n  nodeRef?: ?React.ElementRef<any>,\n};*/\n//\n// Define <DraggableCore>.\n//\n// <DraggableCore> is for advanced usage of <Draggable>. It maintains minimal internal state so it can\n// work well with libraries that require more control over the element.\n//\n\nclass DraggableCore extends React.Component /*:: <DraggableCoreProps>*/{\n  constructor() {\n    super(...arguments);\n    _defineProperty(this, \"dragging\", false);\n    // Used while dragging to determine deltas.\n    _defineProperty(this, \"lastX\", NaN);\n    _defineProperty(this, \"lastY\", NaN);\n    _defineProperty(this, \"touchIdentifier\", null);\n    _defineProperty(this, \"mounted\", false);\n    _defineProperty(this, \"handleDragStart\", e => {\n      // Make it possible to attach event handlers on top of this one.\n      this.props.onMouseDown(e);\n\n      // Only accept left-clicks.\n      if (!this.props.allowAnyClick && typeof e.button === 'number' && e.button !== 0) return false;\n\n      // Get nodes. Be sure to grab relative document (could be iframed)\n      const thisNode = this.findDOMNode();\n      if (!thisNode || !thisNode.ownerDocument || !thisNode.ownerDocument.body) {\n        throw new Error('<DraggableCore> not mounted on DragStart!');\n      }\n      const {\n        ownerDocument\n      } = thisNode;\n\n      // Short circuit if handle or cancel prop was provided and selector doesn't match.\n      if (this.props.disabled || !(e.target instanceof ownerDocument.defaultView.Node) || this.props.handle && !(0, _domFns.matchesSelectorAndParentsTo)(e.target, this.props.handle, thisNode) || this.props.cancel && (0, _domFns.matchesSelectorAndParentsTo)(e.target, this.props.cancel, thisNode)) {\n        return;\n      }\n\n      // Prevent scrolling on mobile devices, like ipad/iphone.\n      // Important that this is after handle/cancel.\n      if (e.type === 'touchstart') e.preventDefault();\n\n      // Set touch identifier in component state if this is a touch event. This allows us to\n      // distinguish between individual touches on multitouch screens by identifying which\n      // touchpoint was set to this element.\n      const touchIdentifier = (0, _domFns.getTouchIdentifier)(e);\n      this.touchIdentifier = touchIdentifier;\n\n      // Get the current drag point from the event. This is used as the offset.\n      const position = (0, _positionFns.getControlPosition)(e, touchIdentifier, this);\n      if (position == null) return; // not possible but satisfies flow\n      const {\n        x,\n        y\n      } = position;\n\n      // Create an event object with all the data parents need to make a decision here.\n      const coreEvent = (0, _positionFns.createCoreData)(this, x, y);\n      (0, _log.default)('DraggableCore: handleDragStart: %j', coreEvent);\n\n      // Call event handler. If it returns explicit false, cancel.\n      (0, _log.default)('calling', this.props.onStart);\n      const shouldUpdate = this.props.onStart(e, coreEvent);\n      if (shouldUpdate === false || this.mounted === false) return;\n\n      // Add a style to the body to disable user-select. This prevents text from\n      // being selected all over the page.\n      if (this.props.enableUserSelectHack) (0, _domFns.addUserSelectStyles)(ownerDocument);\n\n      // Initiate dragging. Set the current x and y as offsets\n      // so we know how much we've moved during the drag. This allows us\n      // to drag elements around even if they have been moved, without issue.\n      this.dragging = true;\n      this.lastX = x;\n      this.lastY = y;\n\n      // Add events to the document directly so we catch when the user's mouse/touch moves outside of\n      // this element. We use different events depending on whether or not we have detected that this\n      // is a touch-capable device.\n      (0, _domFns.addEvent)(ownerDocument, dragEventFor.move, this.handleDrag);\n      (0, _domFns.addEvent)(ownerDocument, dragEventFor.stop, this.handleDragStop);\n    });\n    _defineProperty(this, \"handleDrag\", e => {\n      // Get the current drag point from the event. This is used as the offset.\n      const position = (0, _positionFns.getControlPosition)(e, this.touchIdentifier, this);\n      if (position == null) return;\n      let {\n        x,\n        y\n      } = position;\n\n      // Snap to grid if prop has been provided\n      if (Array.isArray(this.props.grid)) {\n        let deltaX = x - this.lastX,\n          deltaY = y - this.lastY;\n        [deltaX, deltaY] = (0, _positionFns.snapToGrid)(this.props.grid, deltaX, deltaY);\n        if (!deltaX && !deltaY) return; // skip useless drag\n        x = this.lastX + deltaX, y = this.lastY + deltaY;\n      }\n      const coreEvent = (0, _positionFns.createCoreData)(this, x, y);\n      (0, _log.default)('DraggableCore: handleDrag: %j', coreEvent);\n\n      // Call event handler. If it returns explicit false, trigger end.\n      const shouldUpdate = this.props.onDrag(e, coreEvent);\n      if (shouldUpdate === false || this.mounted === false) {\n        try {\n          // $FlowIgnore\n          this.handleDragStop(new MouseEvent('mouseup'));\n        } catch (err) {\n          // Old browsers\n          const event = ((document.createEvent('MouseEvents') /*: any*/) /*: MouseTouchEvent*/);\n          // I see why this insanity was deprecated\n          // $FlowIgnore\n          event.initMouseEvent('mouseup', true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);\n          this.handleDragStop(event);\n        }\n        return;\n      }\n      this.lastX = x;\n      this.lastY = y;\n    });\n    _defineProperty(this, \"handleDragStop\", e => {\n      if (!this.dragging) return;\n      const position = (0, _positionFns.getControlPosition)(e, this.touchIdentifier, this);\n      if (position == null) return;\n      let {\n        x,\n        y\n      } = position;\n\n      // Snap to grid if prop has been provided\n      if (Array.isArray(this.props.grid)) {\n        let deltaX = x - this.lastX || 0;\n        let deltaY = y - this.lastY || 0;\n        [deltaX, deltaY] = (0, _positionFns.snapToGrid)(this.props.grid, deltaX, deltaY);\n        x = this.lastX + deltaX, y = this.lastY + deltaY;\n      }\n      const coreEvent = (0, _positionFns.createCoreData)(this, x, y);\n\n      // Call event handler\n      const shouldContinue = this.props.onStop(e, coreEvent);\n      if (shouldContinue === false || this.mounted === false) return false;\n      const thisNode = this.findDOMNode();\n      if (thisNode) {\n        // Remove user-select hack\n        if (this.props.enableUserSelectHack) (0, _domFns.removeUserSelectStyles)(thisNode.ownerDocument);\n      }\n      (0, _log.default)('DraggableCore: handleDragStop: %j', coreEvent);\n\n      // Reset the el.\n      this.dragging = false;\n      this.lastX = NaN;\n      this.lastY = NaN;\n      if (thisNode) {\n        // Remove event handlers\n        (0, _log.default)('DraggableCore: Removing handlers');\n        (0, _domFns.removeEvent)(thisNode.ownerDocument, dragEventFor.move, this.handleDrag);\n        (0, _domFns.removeEvent)(thisNode.ownerDocument, dragEventFor.stop, this.handleDragStop);\n      }\n    });\n    _defineProperty(this, \"onMouseDown\", e => {\n      dragEventFor = eventsFor.mouse; // on touchscreen laptops we could switch back to mouse\n\n      return this.handleDragStart(e);\n    });\n    _defineProperty(this, \"onMouseUp\", e => {\n      dragEventFor = eventsFor.mouse;\n      return this.handleDragStop(e);\n    });\n    // Same as onMouseDown (start drag), but now consider this a touch device.\n    _defineProperty(this, \"onTouchStart\", e => {\n      // We're on a touch device now, so change the event handlers\n      dragEventFor = eventsFor.touch;\n      return this.handleDragStart(e);\n    });\n    _defineProperty(this, \"onTouchEnd\", e => {\n      // We're on a touch device now, so change the event handlers\n      dragEventFor = eventsFor.touch;\n      return this.handleDragStop(e);\n    });\n  }\n  componentDidMount() {\n    this.mounted = true;\n    // Touch handlers must be added with {passive: false} to be cancelable.\n    // https://developers.google.com/web/updates/2017/01/scrolling-intervention\n    const thisNode = this.findDOMNode();\n    if (thisNode) {\n      (0, _domFns.addEvent)(thisNode, eventsFor.touch.start, this.onTouchStart, {\n        passive: false\n      });\n    }\n  }\n  componentWillUnmount() {\n    this.mounted = false;\n    // Remove any leftover event handlers. Remove both touch and mouse handlers in case\n    // some browser quirk caused a touch event to fire during a mouse move, or vice versa.\n    const thisNode = this.findDOMNode();\n    if (thisNode) {\n      const {\n        ownerDocument\n      } = thisNode;\n      (0, _domFns.removeEvent)(ownerDocument, eventsFor.mouse.move, this.handleDrag);\n      (0, _domFns.removeEvent)(ownerDocument, eventsFor.touch.move, this.handleDrag);\n      (0, _domFns.removeEvent)(ownerDocument, eventsFor.mouse.stop, this.handleDragStop);\n      (0, _domFns.removeEvent)(ownerDocument, eventsFor.touch.stop, this.handleDragStop);\n      (0, _domFns.removeEvent)(thisNode, eventsFor.touch.start, this.onTouchStart, {\n        passive: false\n      });\n      if (this.props.enableUserSelectHack) (0, _domFns.removeUserSelectStyles)(ownerDocument);\n    }\n  }\n\n  // React Strict Mode compatibility: if `nodeRef` is passed, we will use it instead of trying to find\n  // the underlying DOM node ourselves. See the README for more information.\n  findDOMNode() /*: ?HTMLElement*/{\n    var _this$props, _this$props2;\n    return (_this$props = this.props) !== null && _this$props !== void 0 && _this$props.nodeRef ? (_this$props2 = this.props) === null || _this$props2 === void 0 || (_this$props2 = _this$props2.nodeRef) === null || _this$props2 === void 0 ? void 0 : _this$props2.current : _reactDom.default.findDOMNode(this);\n  }\n  render() /*: React.Element<any>*/{\n    // Reuse the child provided\n    // This makes it flexible to use whatever element is wanted (div, ul, etc)\n    return /*#__PURE__*/React.cloneElement(React.Children.only(this.props.children), {\n      // Note: mouseMove handler is attached to document so it will still function\n      // when the user drags quickly and leaves the bounds of the element.\n      onMouseDown: this.onMouseDown,\n      onMouseUp: this.onMouseUp,\n      // onTouchStart is added on `componentDidMount` so they can be added with\n      // {passive: false}, which allows it to cancel. See\n      // https://developers.google.com/web/updates/2017/01/scrolling-intervention\n      onTouchEnd: this.onTouchEnd\n    });\n  }\n}\nexports.default = DraggableCore;\n_defineProperty(DraggableCore, \"displayName\", 'DraggableCore');\n_defineProperty(DraggableCore, \"propTypes\", {\n  /**\n   * `allowAnyClick` allows dragging using any mouse button.\n   * By default, we only accept the left button.\n   *\n   * Defaults to `false`.\n   */\n  allowAnyClick: _propTypes.default.bool,\n  children: _propTypes.default.node.isRequired,\n  /**\n   * `disabled`, if true, stops the <Draggable> from dragging. All handlers,\n   * with the exception of `onMouseDown`, will not fire.\n   */\n  disabled: _propTypes.default.bool,\n  /**\n   * By default, we add 'user-select:none' attributes to the document body\n   * to prevent ugly text selection during drag. If this is causing problems\n   * for your app, set this to `false`.\n   */\n  enableUserSelectHack: _propTypes.default.bool,\n  /**\n   * `offsetParent`, if set, uses the passed DOM node to compute drag offsets\n   * instead of using the parent node.\n   */\n  offsetParent: function (props /*: DraggableCoreProps*/, propName /*: $Keys<DraggableCoreProps>*/) {\n    if (props[propName] && props[propName].nodeType !== 1) {\n      throw new Error('Draggable\\'s offsetParent must be a DOM Node.');\n    }\n  },\n  /**\n   * `grid` specifies the x and y that dragging should snap to.\n   */\n  grid: _propTypes.default.arrayOf(_propTypes.default.number),\n  /**\n   * `handle` specifies a selector to be used as the handle that initiates drag.\n   *\n   * Example:\n   *\n   * ```jsx\n   *   let App = React.createClass({\n   *       render: function () {\n   *         return (\n   *            <Draggable handle=\".handle\">\n   *              <div>\n   *                  <div className=\"handle\">Click me to drag</div>\n   *                  <div>This is some other content</div>\n   *              </div>\n   *           </Draggable>\n   *         );\n   *       }\n   *   });\n   * ```\n   */\n  handle: _propTypes.default.string,\n  /**\n   * `cancel` specifies a selector to be used to prevent drag initialization.\n   *\n   * Example:\n   *\n   * ```jsx\n   *   let App = React.createClass({\n   *       render: function () {\n   *           return(\n   *               <Draggable cancel=\".cancel\">\n   *                   <div>\n   *                     <div className=\"cancel\">You can't drag from here</div>\n   *                     <div>Dragging here works fine</div>\n   *                   </div>\n   *               </Draggable>\n   *           );\n   *       }\n   *   });\n   * ```\n   */\n  cancel: _propTypes.default.string,\n  /* If running in React Strict mode, ReactDOM.findDOMNode() is deprecated.\n   * Unfortunately, in order for <Draggable> to work properly, we need raw access\n   * to the underlying DOM node. If you want to avoid the warning, pass a `nodeRef`\n   * as in this example:\n   *\n   * function MyComponent() {\n   *   const nodeRef = React.useRef(null);\n   *   return (\n   *     <Draggable nodeRef={nodeRef}>\n   *       <div ref={nodeRef}>Example Target</div>\n   *     </Draggable>\n   *   );\n   * }\n   *\n   * This can be used for arbitrarily nested components, so long as the ref ends up\n   * pointing to the actual child DOM node and not a custom component.\n   */\n  nodeRef: _propTypes.default.object,\n  /**\n   * Called when dragging starts.\n   * If this function returns the boolean false, dragging will be canceled.\n   */\n  onStart: _propTypes.default.func,\n  /**\n   * Called while dragging.\n   * If this function returns the boolean false, dragging will be canceled.\n   */\n  onDrag: _propTypes.default.func,\n  /**\n   * Called when dragging stops.\n   * If this function returns the boolean false, the drag will remain active.\n   */\n  onStop: _propTypes.default.func,\n  /**\n   * A workaround option which can be passed if onMouseDown needs to be accessed,\n   * since it'll always be blocked (as there is internal use of onMouseDown)\n   */\n  onMouseDown: _propTypes.default.func,\n  /**\n   * `scale`, if set, applies scaling while dragging an element\n   */\n  scale: _propTypes.default.number,\n  /**\n   * These properties should be defined on the child, not here.\n   */\n  className: _shims.dontSetMe,\n  style: _shims.dontSetMe,\n  transform: _shims.dontSetMe\n});\n_defineProperty(DraggableCore, \"defaultProps\", {\n  allowAnyClick: false,\n  // by default only accept left click\n  disabled: false,\n  enableUserSelectHack: true,\n  onStart: function () {},\n  onDrag: function () {},\n  onStop: function () {},\n  onMouseDown: function () {},\n  scale: 1\n});","\"use strict\";\n\nconst {\n  default: Draggable,\n  DraggableCore\n} = require('./Draggable');\n\n// Previous versions of this lib exported <Draggable> as the root export. As to no-// them, or TypeScript, we export *both* as the root and as 'default'.\n// See https://github.com/mzabriskie/react-draggable/pull/254\n// and https://github.com/mzabriskie/react-draggable/issues/266\nmodule.exports = Draggable;\nmodule.exports.default = Draggable;\nmodule.exports.DraggableCore = DraggableCore;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nexports.addClassName = addClassName;\nexports.addEvent = addEvent;\nexports.addUserSelectStyles = addUserSelectStyles;\nexports.createCSSTransform = createCSSTransform;\nexports.createSVGTransform = createSVGTransform;\nexports.getTouch = getTouch;\nexports.getTouchIdentifier = getTouchIdentifier;\nexports.getTranslation = getTranslation;\nexports.innerHeight = innerHeight;\nexports.innerWidth = innerWidth;\nexports.matchesSelector = matchesSelector;\nexports.matchesSelectorAndParentsTo = matchesSelectorAndParentsTo;\nexports.offsetXYFromParent = offsetXYFromParent;\nexports.outerHeight = outerHeight;\nexports.outerWidth = outerWidth;\nexports.removeClassName = removeClassName;\nexports.removeEvent = removeEvent;\nexports.removeUserSelectStyles = removeUserSelectStyles;\nvar _shims = require(\"./shims\");\nvar _getPrefix = _interopRequireWildcard(require(\"./getPrefix\"));\nfunction _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== \"function\") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function (nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }\nfunction _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== \"object\" && typeof obj !== \"function\") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== \"default\" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }\n/*:: import type {ControlPosition, PositionOffsetControlPosition, MouseTouchEvent} from './types';*/\nlet matchesSelectorFunc = '';\nfunction matchesSelector(el /*: Node*/, selector /*: string*/) /*: boolean*/{\n  if (!matchesSelectorFunc) {\n    matchesSelectorFunc = (0, _shims.findInArray)(['matches', 'webkitMatchesSelector', 'mozMatchesSelector', 'msMatchesSelector', 'oMatchesSelector'], function (method) {\n      // $FlowIgnore: Doesn't think elements are indexable\n      return (0, _shims.isFunction)(el[method]);\n    });\n  }\n\n  // Might not be found entirely (not an Element?) - in that case, bail\n  // $FlowIgnore: Doesn't think elements are indexable\n  if (!(0, _shims.isFunction)(el[matchesSelectorFunc])) return false;\n\n  // $FlowIgnore: Doesn't think elements are indexable\n  return el[matchesSelectorFunc](selector);\n}\n\n// Works up the tree to the draggable itself attempting to match selector.\nfunction matchesSelectorAndParentsTo(el /*: Node*/, selector /*: string*/, baseNode /*: Node*/) /*: boolean*/{\n  let node = el;\n  do {\n    if (matchesSelector(node, selector)) return true;\n    if (node === baseNode) return false;\n    // $FlowIgnore[incompatible-type]\n    node = node.parentNode;\n  } while (node);\n  return false;\n}\nfunction addEvent(el /*: ?Node*/, event /*: string*/, handler /*: Function*/, inputOptions /*: Object*/) /*: void*/{\n  if (!el) return;\n  const options = {\n    capture: true,\n    ...inputOptions\n  };\n  // $FlowIgnore[method-unbinding]\n  if (el.addEventListener) {\n    el.addEventListener(event, handler, options);\n  } else if (el.attachEvent) {\n    el.attachEvent('on' + event, handler);\n  } else {\n    // $FlowIgnore: Doesn't think elements are indexable\n    el['on' + event] = handler;\n  }\n}\nfunction removeEvent(el /*: ?Node*/, event /*: string*/, handler /*: Function*/, inputOptions /*: Object*/) /*: void*/{\n  if (!el) return;\n  const options = {\n    capture: true,\n    ...inputOptions\n  };\n  // $FlowIgnore[method-unbinding]\n  if (el.removeEventListener) {\n    el.removeEventListener(event, handler, options);\n  } else if (el.detachEvent) {\n    el.detachEvent('on' + event, handler);\n  } else {\n    // $FlowIgnore: Doesn't think elements are indexable\n    el['on' + event] = null;\n  }\n}\nfunction outerHeight(node /*: HTMLElement*/) /*: number*/{\n  // This is deliberately excluding margin for our calculations, since we are using\n  // offsetTop which is including margin. See getBoundPosition\n  let height = node.clientHeight;\n  const computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n  height += (0, _shims.int)(computedStyle.borderTopWidth);\n  height += (0, _shims.int)(computedStyle.borderBottomWidth);\n  return height;\n}\nfunction outerWidth(node /*: HTMLElement*/) /*: number*/{\n  // This is deliberately excluding margin for our calculations, since we are using\n  // offsetLeft which is including margin. See getBoundPosition\n  let width = node.clientWidth;\n  const computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n  width += (0, _shims.int)(computedStyle.borderLeftWidth);\n  width += (0, _shims.int)(computedStyle.borderRightWidth);\n  return width;\n}\nfunction innerHeight(node /*: HTMLElement*/) /*: number*/{\n  let height = node.clientHeight;\n  const computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n  height -= (0, _shims.int)(computedStyle.paddingTop);\n  height -= (0, _shims.int)(computedStyle.paddingBottom);\n  return height;\n}\nfunction innerWidth(node /*: HTMLElement*/) /*: number*/{\n  let width = node.clientWidth;\n  const computedStyle = node.ownerDocument.defaultView.getComputedStyle(node);\n  width -= (0, _shims.int)(computedStyle.paddingLeft);\n  width -= (0, _shims.int)(computedStyle.paddingRight);\n  return width;\n}\n/*:: interface EventWithOffset {\n  clientX: number, clientY: number\n}*/\n// Get from offsetParent\nfunction offsetXYFromParent(evt /*: EventWithOffset*/, offsetParent /*: HTMLElement*/, scale /*: number*/) /*: ControlPosition*/{\n  const isBody = offsetParent === offsetParent.ownerDocument.body;\n  const offsetParentRect = isBody ? {\n    left: 0,\n    top: 0\n  } : offsetParent.getBoundingClientRect();\n  const x = (evt.clientX + offsetParent.scrollLeft - offsetParentRect.left) / scale;\n  const y = (evt.clientY + offsetParent.scrollTop - offsetParentRect.top) / scale;\n  return {\n    x,\n    y\n  };\n}\nfunction createCSSTransform(controlPos /*: ControlPosition*/, positionOffset /*: PositionOffsetControlPosition*/) /*: Object*/{\n  const translation = getTranslation(controlPos, positionOffset, 'px');\n  return {\n    [(0, _getPrefix.browserPrefixToKey)('transform', _getPrefix.default)]: translation\n  };\n}\nfunction createSVGTransform(controlPos /*: ControlPosition*/, positionOffset /*: PositionOffsetControlPosition*/) /*: string*/{\n  const translation = getTranslation(controlPos, positionOffset, '');\n  return translation;\n}\nfunction getTranslation(_ref /*:: */, positionOffset /*: PositionOffsetControlPosition*/, unitSuffix /*: string*/) /*: string*/{\n  let {\n    x,\n    y\n  } /*: ControlPosition*/ = _ref /*: ControlPosition*/;\n  let translation = \"translate(\".concat(x).concat(unitSuffix, \",\").concat(y).concat(unitSuffix, \")\");\n  if (positionOffset) {\n    const defaultX = \"\".concat(typeof positionOffset.x === 'string' ? positionOffset.x : positionOffset.x + unitSuffix);\n    const defaultY = \"\".concat(typeof positionOffset.y === 'string' ? positionOffset.y : positionOffset.y + unitSuffix);\n    translation = \"translate(\".concat(defaultX, \", \").concat(defaultY, \")\") + translation;\n  }\n  return translation;\n}\nfunction getTouch(e /*: MouseTouchEvent*/, identifier /*: number*/) /*: ?{clientX: number, clientY: number}*/{\n  return e.targetTouches && (0, _shims.findInArray)(e.targetTouches, t => identifier === t.identifier) || e.changedTouches && (0, _shims.findInArray)(e.changedTouches, t => identifier === t.identifier);\n}\nfunction getTouchIdentifier(e /*: MouseTouchEvent*/) /*: ?number*/{\n  if (e.targetTouches && e.targetTouches[0]) return e.targetTouches[0].identifier;\n  if (e.changedTouches && e.changedTouches[0]) return e.changedTouches[0].identifier;\n}\n\n// User-select Hacks:\n//\n// Useful for preventing blue highlights all over everything when dragging.\n\n// Note we're passing `document` b/c we could be iframed\nfunction addUserSelectStyles(doc /*: ?Document*/) {\n  if (!doc) return;\n  let styleEl = doc.getElementById('react-draggable-style-el');\n  if (!styleEl) {\n    styleEl = doc.createElement('style');\n    styleEl.type = 'text/css';\n    styleEl.id = 'react-draggable-style-el';\n    styleEl.innerHTML = '.react-draggable-transparent-selection *::-moz-selection {all: inherit;}\\n';\n    styleEl.innerHTML += '.react-draggable-transparent-selection *::selection {all: inherit;}\\n';\n    doc.getElementsByTagName('head')[0].appendChild(styleEl);\n  }\n  if (doc.body) addClassName(doc.body, 'react-draggable-transparent-selection');\n}\nfunction removeUserSelectStyles(doc /*: ?Document*/) {\n  if (!doc) return;\n  try {\n    if (doc.body) removeClassName(doc.body, 'react-draggable-transparent-selection');\n    // $FlowIgnore: IE\n    if (doc.selection) {\n      // $FlowIgnore: IE\n      doc.selection.empty();\n    } else {\n      // Remove selection caused by scroll, unless it's a focused input\n      // (we use doc.defaultView in case we're in an iframe)\n      const selection = (doc.defaultView || window).getSelection();\n      if (selection && selection.type !== 'Caret') {\n        selection.removeAllRanges();\n      }\n    }\n  } catch (e) {\n    // probably IE\n  }\n}\nfunction addClassName(el /*: HTMLElement*/, className /*: string*/) {\n  if (el.classList) {\n    el.classList.add(className);\n  } else {\n    if (!el.className.match(new RegExp(\"(?:^|\\\\s)\".concat(className, \"(?!\\\\S)\")))) {\n      el.className += \" \".concat(className);\n    }\n  }\n}\nfunction removeClassName(el /*: HTMLElement*/, className /*: string*/) {\n  if (el.classList) {\n    el.classList.remove(className);\n  } else {\n    el.className = el.className.replace(new RegExp(\"(?:^|\\\\s)\".concat(className, \"(?!\\\\S)\"), 'g'), '');\n  }\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nexports.browserPrefixToKey = browserPrefixToKey;\nexports.browserPrefixToStyle = browserPrefixToStyle;\nexports.default = void 0;\nexports.getPrefix = getPrefix;\nconst prefixes = ['Moz', 'Webkit', 'O', 'ms'];\nfunction getPrefix() /*: string*/{\n  var _window$document;\n  let prop /*: string*/ = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'transform';\n  // Ensure we're running in an environment where there is actually a global\n  // `window` obj\n  if (typeof window === 'undefined') return '';\n\n  // If we're in a pseudo-browser server-side environment, this access\n  // path may not exist, so bail out if it doesn't.\n  const style = (_window$document = window.document) === null || _window$document === void 0 || (_window$document = _window$document.documentElement) === null || _window$document === void 0 ? void 0 : _window$document.style;\n  if (!style) return '';\n  if (prop in style) return '';\n  for (let i = 0; i < prefixes.length; i++) {\n    if (browserPrefixToKey(prop, prefixes[i]) in style) return prefixes[i];\n  }\n  return '';\n}\nfunction browserPrefixToKey(prop /*: string*/, prefix /*: string*/) /*: string*/{\n  return prefix ? \"\".concat(prefix).concat(kebabToTitleCase(prop)) : prop;\n}\nfunction browserPrefixToStyle(prop /*: string*/, prefix /*: string*/) /*: string*/{\n  return prefix ? \"-\".concat(prefix.toLowerCase(), \"-\").concat(prop) : prop;\n}\nfunction kebabToTitleCase(str /*: string*/) /*: string*/{\n  let out = '';\n  let shouldCapitalize = true;\n  for (let i = 0; i < str.length; i++) {\n    if (shouldCapitalize) {\n      out += str[i].toUpperCase();\n      shouldCapitalize = false;\n    } else if (str[i] === '-') {\n      shouldCapitalize = true;\n    } else {\n      out += str[i];\n    }\n  }\n  return out;\n}\n\n// Default export is the prefix itself, like 'Moz', 'Webkit', etc\n// Note that you may have to re-test for certain things; for instance, Chrome 50\n// can handle unprefixed `transform`, but not unprefixed `user-select`\nvar _default = exports.default = (getPrefix() /*: string*/);","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nexports.default = log;\n/*eslint no-console:0*/\nfunction log() {\n  if (undefined) console.log(...arguments);\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nexports.canDragX = canDragX;\nexports.canDragY = canDragY;\nexports.createCoreData = createCoreData;\nexports.createDraggableData = createDraggableData;\nexports.getBoundPosition = getBoundPosition;\nexports.getControlPosition = getControlPosition;\nexports.snapToGrid = snapToGrid;\nvar _shims = require(\"./shims\");\nvar _domFns = require(\"./domFns\");\n/*:: import type Draggable from '../Draggable';*/\n/*:: import type {Bounds, ControlPosition, DraggableData, MouseTouchEvent} from './types';*/\n/*:: import type DraggableCore from '../DraggableCore';*/\nfunction getBoundPosition(draggable /*: Draggable*/, x /*: number*/, y /*: number*/) /*: [number, number]*/{\n  // If no bounds, short-circuit and move on\n  if (!draggable.props.bounds) return [x, y];\n\n  // Clone new bounds\n  let {\n    bounds\n  } = draggable.props;\n  bounds = typeof bounds === 'string' ? bounds : cloneBounds(bounds);\n  const node = findDOMNode(draggable);\n  if (typeof bounds === 'string') {\n    const {\n      ownerDocument\n    } = node;\n    const ownerWindow = ownerDocument.defaultView;\n    let boundNode;\n    if (bounds === 'parent') {\n      boundNode = node.parentNode;\n    } else {\n      boundNode = ownerDocument.querySelector(bounds);\n    }\n    if (!(boundNode instanceof ownerWindow.HTMLElement)) {\n      throw new Error('Bounds selector \"' + bounds + '\" could not find an element.');\n    }\n    const boundNodeEl /*: HTMLElement*/ = boundNode; // for Flow, can't seem to refine correctly\n    const nodeStyle = ownerWindow.getComputedStyle(node);\n    const boundNodeStyle = ownerWindow.getComputedStyle(boundNodeEl);\n    // Compute bounds. This is a pain with padding and offsets but this gets it exactly right.\n    bounds = {\n      left: -node.offsetLeft + (0, _shims.int)(boundNodeStyle.paddingLeft) + (0, _shims.int)(nodeStyle.marginLeft),\n      top: -node.offsetTop + (0, _shims.int)(boundNodeStyle.paddingTop) + (0, _shims.int)(nodeStyle.marginTop),\n      right: (0, _domFns.innerWidth)(boundNodeEl) - (0, _domFns.outerWidth)(node) - node.offsetLeft + (0, _shims.int)(boundNodeStyle.paddingRight) - (0, _shims.int)(nodeStyle.marginRight),\n      bottom: (0, _domFns.innerHeight)(boundNodeEl) - (0, _domFns.outerHeight)(node) - node.offsetTop + (0, _shims.int)(boundNodeStyle.paddingBottom) - (0, _shims.int)(nodeStyle.marginBottom)\n    };\n  }\n\n  // Keep x and y below right and bottom limits...\n  if ((0, _shims.isNum)(bounds.right)) x = Math.min(x, bounds.right);\n  if ((0, _shims.isNum)(bounds.bottom)) y = Math.min(y, bounds.bottom);\n\n  // But above left and top limits.\n  if ((0, _shims.isNum)(bounds.left)) x = Math.max(x, bounds.left);\n  if ((0, _shims.isNum)(bounds.top)) y = Math.max(y, bounds.top);\n  return [x, y];\n}\nfunction snapToGrid(grid /*: [number, number]*/, pendingX /*: number*/, pendingY /*: number*/) /*: [number, number]*/{\n  const x = Math.round(pendingX / grid[0]) * grid[0];\n  const y = Math.round(pendingY / grid[1]) * grid[1];\n  return [x, y];\n}\nfunction canDragX(draggable /*: Draggable*/) /*: boolean*/{\n  return draggable.props.axis === 'both' || draggable.props.axis === 'x';\n}\nfunction canDragY(draggable /*: Draggable*/) /*: boolean*/{\n  return draggable.props.axis === 'both' || draggable.props.axis === 'y';\n}\n\n// Get {x, y} positions from event.\nfunction getControlPosition(e /*: MouseTouchEvent*/, touchIdentifier /*: ?number*/, draggableCore /*: DraggableCore*/) /*: ?ControlPosition*/{\n  const touchObj = typeof touchIdentifier === 'number' ? (0, _domFns.getTouch)(e, touchIdentifier) : null;\n  if (typeof touchIdentifier === 'number' && !touchObj) return null; // not the right touch\n  const node = findDOMNode(draggableCore);\n  // User can provide an offsetParent if desired.\n  const offsetParent = draggableCore.props.offsetParent || node.offsetParent || node.ownerDocument.body;\n  return (0, _domFns.offsetXYFromParent)(touchObj || e, offsetParent, draggableCore.props.scale);\n}\n\n// Create an data object exposed by <DraggableCore>'s events\nfunction createCoreData(draggable /*: DraggableCore*/, x /*: number*/, y /*: number*/) /*: DraggableData*/{\n  const isStart = !(0, _shims.isNum)(draggable.lastX);\n  const node = findDOMNode(draggable);\n  if (isStart) {\n    // If this is our first move, use the x and y as last coords.\n    return {\n      node,\n      deltaX: 0,\n      deltaY: 0,\n      lastX: x,\n      lastY: y,\n      x,\n      y\n    };\n  } else {\n    // Otherwise calculate proper values.\n    return {\n      node,\n      deltaX: x - draggable.lastX,\n      deltaY: y - draggable.lastY,\n      lastX: draggable.lastX,\n      lastY: draggable.lastY,\n      x,\n      y\n    };\n  }\n}\n\n// Create an data exposed by <Draggable>'s events\nfunction createDraggableData(draggable /*: Draggable*/, coreData /*: DraggableData*/) /*: DraggableData*/{\n  const scale = draggable.props.scale;\n  return {\n    node: coreData.node,\n    x: draggable.state.x + coreData.deltaX / scale,\n    y: draggable.state.y + coreData.deltaY / scale,\n    deltaX: coreData.deltaX / scale,\n    deltaY: coreData.deltaY / scale,\n    lastX: draggable.state.x,\n    lastY: draggable.state.y\n  };\n}\n\n// A lot faster than stringify/parse\nfunction cloneBounds(bounds /*: Bounds*/) /*: Bounds*/{\n  return {\n    left: bounds.left,\n    top: bounds.top,\n    right: bounds.right,\n    bottom: bounds.bottom\n  };\n}\nfunction findDOMNode(draggable /*: Draggable | DraggableCore*/) /*: HTMLElement*/{\n  const node = draggable.findDOMNode();\n  if (!node) {\n    throw new Error('<DraggableCore>: Unmounted during event!');\n  }\n  // $FlowIgnore we can't assert on HTMLElement due to tests... FIXME\n  return node;\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nexports.dontSetMe = dontSetMe;\nexports.findInArray = findInArray;\nexports.int = int;\nexports.isFunction = isFunction;\nexports.isNum = isNum;\n// @credits https://gist.github.com/rogozhnikoff/a43cfed27c41e4e68cdc\nfunction findInArray(array /*: Array<any> | TouchList*/, callback /*: Function*/) /*: any*/{\n  for (let i = 0, length = array.length; i < length; i++) {\n    if (callback.apply(callback, [array[i], i, array])) return array[i];\n  }\n}\nfunction isFunction(func /*: any*/) /*: boolean %checks*/{\n  // $FlowIgnore[method-unbinding]\n  return typeof func === 'function' || Object.prototype.toString.call(func) === '[object Function]';\n}\nfunction isNum(num /*: any*/) /*: boolean %checks*/{\n  return typeof num === 'number' && !isNaN(num);\n}\nfunction int(a /*: string*/) /*: number*/{\n  return parseInt(a, 10);\n}\nfunction dontSetMe(props /*: Object*/, propName /*: string*/, componentName /*: string*/) /*: ?Error*/{\n  if (props[propName]) {\n    return new Error(\"Invalid prop \".concat(propName, \" passed to \").concat(componentName, \" - do not set this, set it on the child.\"));\n  }\n}","function r(e){var t,f,n=\"\";if(\"string\"==typeof e||\"number\"==typeof e)n+=e;else if(\"object\"==typeof e)if(Array.isArray(e))for(t=0;t<e.length;t++)e[t]&&(f=r(e[t]))&&(n&&(n+=\" \"),n+=f);else for(t in e)e[t]&&(n&&(n+=\" \"),n+=t);return n}export function clsx(){for(var e,t,f=0,n=\"\";f<arguments.length;)(e=arguments[f++])&&(t=r(e))&&(n&&(n+=\" \"),n+=t);return n}export default 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\ No newline at end of file