# HG changeset patch # User greg # Date 1573235397 18000 # Node ID 3116ddd4c26d5c022cf4e2c38395d33488e649e7 # Parent 734f8e4dfbe5b2e12f349486e1cc8bf541fda833 Uploaded diff -r 734f8e4dfbe5 -r 3116ddd4c26d insect_phenology_model.R --- a/insect_phenology_model.R Wed Nov 06 08:30:47 2019 -0500 +++ b/insect_phenology_model.R Fri Nov 08 12:49:57 2019 -0500 @@ -251,48 +251,51 @@ } mortality.egg = function(temperature, adj=0) { - # If no input from adjustment, default - # value is 0 (data from Nielsen, 2008). - T.mortality = c(15, 17, 20, 25, 27, 30, 33, 35); - egg.mortality = c(50, 2, 1, 0, 0, 0, 5, 100); - # Calculates slopes and intercepts for lines. - slopes = NULL; - intercepts = NULL; - for (i in 1:length(T.mortality)) { - slopes[i] = (egg.mortality[i+1] - egg.mortality[i]) / (T.mortality[i+1] - T.mortality[i]); - intercepts[i] = -slopes[i] * T.mortality[i] + egg.mortality[i]; - } - # Calculates mortality based on temperature. - mortality.probability = NULL; - for (j in 1:length(temperature)) { - mortality.probability[j] = if(temperature[j] <= T.mortality[2]) { - temperature[j] * slopes[1] + intercepts[1]; - } else if (temperature[j] > T.mortality[2] && temperature[j] <= T.mortality[3]) { - temperature[j] * slopes[2] + intercepts[2]; - } else if (temperature[j] > T.mortality[3] && temperature[j] <= T.mortality[4]) { - temperature[j] * slopes[3] + intercepts[3]; - } else if (temperature[j] > T.mortality[4] && temperature[j] <= T.mortality[5]) { - temperature[j] * slopes[4] + intercepts[4]; - } else if (temperature[j] > T.mortality[5] && temperature[j] <= T.mortality[6]) { - temperature[j] * slopes[5] + intercepts[5]; - } else if (temperature[j] > T.mortality[6] && temperature[j] <= T.mortality[7]) { - temperature[j] * slopes[6] + intercepts[6]; - } else if (temperature[j] > T.mortality[7]) { - temperature[j] * slopes[7] + intercepts[7]; - } - # If mortality > 100, make it equal to 100. + if (adj == 0) { + # If no input from adjustment, default + # value is 0 (data from Nielsen, 2008). + T.mortality = c(15, 17, 20, 25, 27, 30, 33, 35); + egg.mortality = c(50, 2, 1, 0, 0, 0, 5, 100); + # Calculates slopes and intercepts for lines. + slopes = NULL; + intercepts = NULL; + for (i in 1:length(T.mortality)) { + slopes[i] = (egg.mortality[i+1] - egg.mortality[i]) / (T.mortality[i+1] - T.mortality[i]); + intercepts[i] = -slopes[i] * T.mortality[i] + egg.mortality[i]; + } + # Calculates mortality based on temperature. + mortality.probability = NULL; + for (j in 1:length(temperature)) { + mortality.probability[j] = if(temperature[j] <= T.mortality[2]) { + temperature[j] * slopes[1] + intercepts[1]; + } else if (temperature[j] > T.mortality[2] && temperature[j] <= T.mortality[3]) { + temperature[j] * slopes[2] + intercepts[2]; + } else if (temperature[j] > T.mortality[3] && temperature[j] <= T.mortality[4]) { + temperature[j] * slopes[3] + intercepts[3]; + } else if (temperature[j] > T.mortality[4] && temperature[j] <= T.mortality[5]) { + temperature[j] * slopes[4] + intercepts[4]; + } else if (temperature[j] > T.mortality[5] && temperature[j] <= T.mortality[6]) { + temperature[j] * slopes[5] + intercepts[5]; + } else if (temperature[j] > T.mortality[6] && temperature[j] <= T.mortality[7]) { + temperature[j] * slopes[6] + intercepts[6]; + } else if (temperature[j] > T.mortality[7]) { + temperature[j] * slopes[7] + intercepts[7]; + } + # If mortality > 100, make it equal to 100. + mortality.probability[mortality.probability>100] = 100; + # If mortality <0, make equal to 0. + mortality.probability[mortality.probability<0] = 0; + } + } else { + # Make mortality adjustments based on adj parameter. + mortality.probability = (100 - mortality.probability) * adj + mortality.probability; + # if mortality > 100, make it equal to 100. mortality.probability[mortality.probability>100] = 100; # If mortality <0, make equal to 0. mortality.probability[mortality.probability<0] = 0; + # Change percent to proportion. + mortality.probability = mortality.probability / 100; } - # Make mortality adjustments based on adj parameter. - mortality.probability = (100 - mortality.probability) * adj + mortality.probability; - # if mortality > 100, make it equal to 100. - mortality.probability[mortality.probability>100] = 100; - # If mortality <0, make equal to 0. - mortality.probability[mortality.probability<0] = 0; - # Change percent to proportion. - mortality.probability = mortality.probability / 100; return(mortality.probability) }