comparison tool_dependencies.xml @ 1:cee17eb9de41 draft

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author iuc
date Sun, 20 Apr 2014 06:25:41 -0400
parents dbdde1a2d0c5
children f53ac805ea92
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0:dbdde1a2d0c5 1:cee17eb9de41
14 <package name="bzlib" version="1.0.6" /> 14 <package name="bzlib" version="1.0.6" />
15 </repository> 15 </repository>
16 </action> 16 </action>
17 17
18 <action type="shell_command">./bootstrap.sh</action> 18 <action type="shell_command">./bootstrap.sh</action>
19 <!-- try to set the right architecture with uname -m --> 19 <action type="shell_command">./bjam address-model=64 cflags=-fPIC cxxflags=-fPIC install --prefix=$INSTALL_DIR/boost/ -sBZIP2_INCLUDE=$BZLIB_INCLUDE_DIR -sBZIP2_LIB=$BZLIB_LIB_DIR -sBZIP2_SOURCE=$BZLIB_SOURCE_DIR</action>
20 <action type="shell_command">if [ $(uname -m) == 'x86_64' ]; then ./bjam install --prefix=$INSTALL_DIR/boost/ -sBZIP2_INCLUDE=$BZLIB_INCLUDE_DIR -sBZIP2_LIB=$BZLIB_LIB_DIR -sBZIP2_SOURCE=$BZLIB_SOURCE_DIR; else ./bjam address-model=64 cflags=-fPIC cxxflags=-fPIC install --prefix=$INSTALL_DIR/boost/ -sBZIP2_INCLUDE=$BZLIB_INCLUDE_DIR -sBZIP2_LIB=$BZLIB_LIB_DIR -sBZIP2_SOURCE=$BZLIB_SOURCE_DIR; fi;</action>
21 20
22 <action type="set_environment"> 21 <action type="set_environment">
23 <environment_variable action="set_to" name="BOOST_ROOT_DIR">$INSTALL_DIR/boost</environment_variable> 22 <environment_variable action="set_to" name="BOOST_ROOT_DIR">$INSTALL_DIR/boost</environment_variable>
24 <environment_variable action="append_to" name="LD_LIBRARY_PATH">$INSTALL_DIR/boost/lib/</environment_variable> 23 <environment_variable action="append_to" name="LD_LIBRARY_PATH">$INSTALL_DIR/boost/lib/</environment_variable>
24 <environment_variable action="prepend_to" name="CPLUS_INCLUDE_PATH">$INSTALL_DIR/boost/include</environment_variable>
25 <environment_variable action="prepend_to" name="C_INCLUDE_PATH">$INSTALL_DIR/boost/include</environment_variable>
25 </action> 26 </action>
26 </actions> 27 </actions>
27 </install> 28 </install>
28 <readme>Compiling boost requires a C++ compiler (typically gcc). You can access the boost root directory through the $BOOST_ROOT_DIR system variable. All modules will be build.</readme> 29 <readme>Compiling boost requires a C++ compiler (typically gcc). You can access the boost root directory through the $BOOST_ROOT_DIR system variable. All modules will be build.</readme>
29 </package> 30 </package>