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comparison CADDSuite/data/OpenBabel/babel_povray3.inc @ 7:5b29b679ee6d
Uploaded Version 0.95
author | marcel |
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date | Tue, 12 Jul 2011 10:29:49 -0400 |
parents | bac3c274238f |
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6:061cbb4a9b05 | 7:5b29b679ee6d |
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1 //Include for Babel | |
2 //Copyright (c) by Steffen Reith and Oliver Weichold 1996-2002 | |
3 // This program is free software; you can redistribute it and/or modify | |
4 // it under the terms of the GNU General Public License as published by | |
5 // the Free Software Foundation version 2 of the License. | |
6 //EMail: streit@streit.cc | |
7 //For chemical questions send mail to | |
8 //weichold@sas.upenn.edu | |
9 | |
10 //$Id: babel_povray3.inc 3895 2010-07-22 10:36:05Z baoilleach $ | |
11 | |
12 #include "colors.inc" | |
13 #include "metals.inc" | |
14 | |
15 //Do a ball and sticks model as default (nothing defined) | |
16 #ifndef (BAS) | |
17 #ifndef (SPF) | |
18 #ifndef (CST) | |
19 #declare BAS = true; | |
20 #declare SPF = false; | |
21 #declare CST = false; | |
22 #end | |
23 #end | |
24 #end | |
25 | |
26 //Default: No Ball and Sticks-model (if undefined) | |
27 #ifndef (BAS) | |
28 #declare BAS = false; | |
29 #end | |
30 | |
31 //Default: No Spacefill-model (if undefined) | |
32 #ifndef (SPF) | |
33 #declare SPF = false; | |
34 #end | |
35 | |
36 //Default: No capped sticks-model (if undefined) | |
37 #ifndef (CST) | |
38 #declare CST = false; | |
39 #end | |
40 | |
41 //Is a model (BAS, SPF or CST) selected ? | |
42 #if (!((BAS | SPF) | CST)) | |
43 | |
44 //Terminate parsing | |
45 #error "You have to select BAS (default), SPF or CST" | |
46 | |
47 #end | |
48 | |
49 //Select only one model | |
50 #if ((BAS & SPF) | ((BAS & CST) | (SPF & CST))) | |
51 | |
52 //Terminate parsing | |
53 #error "You have to select only one model-type" | |
54 | |
55 #end | |
56 | |
57 //Display copyright | |
58 #render "\n\n" | |
59 #render "\nbabel31.inc (C) 1996-2002 by\n" | |
60 #render "Oliver Weichold (weichold@sas.upenn.edu)\n" | |
61 #render "and Steffen Reith (streit@streit.cc)\n" | |
62 #render "\n\n" | |
63 | |
64 //TRANS mode off by default (only needed for transparent textures) | |
65 #ifndef (TRANS) | |
66 #declare TRANS = false; | |
67 #end | |
68 | |
69 #if (TRANS) | |
70 #include "glass.inc" | |
71 #end | |
72 | |
73 //Finishs for atoms (Nonmetals, Transmetals, Halfmetals and Metals) | |
74 #if (TRANS) | |
75 | |
76 #declare TransFinish = finish { | |
77 ambient 0.1 | |
78 diffuse 0.1 | |
79 specular 0.8 | |
80 reflection 0.1 | |
81 roughness 0.0003 | |
82 phong 1 phong_size 400 | |
83 } | |
84 | |
85 //Transparent finishs | |
86 #declare MetalFinish = finish {TransFinish} | |
87 #declare HalfMetalFinish = finish {TransFinish} | |
88 #declare NonMetalFinish = finish {TransFinish} | |
89 #declare TransMetalFinish = finish {TransFinish} | |
90 #declare Bond_0_Finish = finish {TransFinish} | |
91 #declare Bond_1_Finish = finish {TransFinish} | |
92 #declare Bond_2_Finish = finish {TransFinish} | |
93 #declare Bond_3_Finish = finish {TransFinish} | |
94 #declare Bond_4_Finish = finish {TransFinish} | |
95 #declare Bond_5_Finish = finish {TransFinish} | |
96 | |
97 //Filter values for transparent finishs | |
98 #declare MetalFilter = 1.00; | |
99 #declare HalfMetalFilter = 0.95; | |
100 #declare NonMetalFilter = 1.00; | |
101 #declare TransMetalFilter = 0.95; | |
102 #declare Bond_0_Filter = 0.00; | |
103 #declare Bond_1_Filter = 0.90; | |
104 #declare Bond_2_Filter = 0.90; | |
105 #declare Bond_3_Filter = 0.90; | |
106 #declare Bond_4_Filter = 0.90; | |
107 #declare Bond_5_Filter = 0.90; | |
108 | |
109 #else | |
110 | |
111 //Solid finishs | |
112 #declare MetalFinish = finish {F_MetalA} | |
113 #declare HalfMetalFinish = finish {F_MetalD} | |
114 #declare NonMetalFinish = finish { | |
115 | |
116 ambient 0.2 | |
117 diffuse 0.8 | |
118 brilliance 1.0 | |
119 phong 1.0 | |
120 phong_size 80 | |
121 reflection 0.25 | |
122 | |
123 } | |
124 #declare TransMetalFinish = finish {F_MetalD} | |
125 #declare Bond_0_Finish = finish {F_MetalC} | |
126 #declare Bond_1_Finish = finish {F_MetalC} | |
127 #declare Bond_2_Finish = finish {F_MetalC} | |
128 #declare Bond_3_Finish = finish {F_MetalC} | |
129 #declare Bond_4_Finish = finish {F_MetalC} | |
130 #declare Bond_5_Finish = finish {F_MetalC} | |
131 | |
132 //No additional filter (texture is not transparent) | |
133 #declare MetalFilter = 0.0; | |
134 #declare HalfMetalFilter = 0.0; | |
135 #declare NonMetalFilter = 0.0; | |
136 #declare TransMetalFilter = 0.0; | |
137 #declare Bond_0_Filter = 0.0; | |
138 #declare Bond_1_Filter = 0.0; | |
139 #declare Bond_2_Filter = 0.0; | |
140 #declare Bond_3_Filter = 0.0; | |
141 #declare Bond_4_Filter = 0.0; | |
142 #declare Bond_5_Filter = 0.0; | |
143 | |
144 #end | |
145 | |
146 //Thickness of Bonds (see Makro Bond_order) | |
147 #if (CST) | |
148 | |
149 // For capped-stick models you must use _one_ Bond_Thick ! | |
150 #declare Bond_Thick_0 = 0.1; | |
151 #declare Bond_Thick_1 = Bond_Thick_0; | |
152 #declare Bond_Thick_2 = Bond_Thick_0; | |
153 #declare Bond_Thick_3 = Bond_Thick_0; | |
154 #declare Bond_Thick_4 = Bond_Thick_0; | |
155 #declare Bond_Thick_5 = Bond_Thick_0; | |
156 | |
157 #else | |
158 | |
159 #declare Bond_Thick_0 = 0.1; | |
160 #declare Bond_Thick_1 = 0.1; | |
161 #declare Bond_Thick_2 = 0.1; | |
162 #declare Bond_Thick_3 = 0.1; | |
163 #declare Bond_Thick_4 = 0.1; | |
164 #declare Bond_Thick_5 = 0.1; | |
165 | |
166 #end | |
167 | |
168 //Colors for Bonds (see Makro Bond_order) | |
169 #declare Bond_0_Color = rgbf <1.00,0.725,0.275,Bond_0_Filter>; | |
170 #declare Bond_1_Color = rgbf <1.00,0.725,0.275,Bond_1_Filter>; | |
171 #declare Bond_2_Color = rgbf <1.00,0.725,0.275,Bond_2_Filter>; | |
172 #declare Bond_3_Color = rgbf <1.00,0.725,0.275,Bond_3_Filter>; | |
173 #declare Bond_4_Color = rgbf <1.00,0.725,0.275,Bond_4_Filter>; | |
174 #declare Bond_5_Color = rgbf <1.00,0.725,0.275,Bond_5_Filter>; | |
175 | |
176 #declare Bond_0_Color = rgbf <0.95,0.95,0.1,Bond_0_Filter>; | |
177 #declare Bond_1_Color = rgbf <0.95,0.95,0.1,Bond_1_Filter>; | |
178 #declare Bond_2_Color = rgbf <0.95,0.95,0.1,Bond_2_Filter>; | |
179 #declare Bond_3_Color = rgbf <0.95,0.95,0.1,Bond_3_Filter>; | |
180 #declare Bond_4_Color = rgbf <0.95,0.95,0.1,Bond_4_Filter>; | |
181 #declare Bond_5_Color = rgbf <0.95,0.95,0.1,Bond_5_Filter>; | |
182 | |
183 //The bond declarations | |
184 #declare bond_0 = cylinder { | |
185 <0,0,0> | |
186 <1,0,0> | |
187 Bond_Thick_0 | |
188 texture { | |
189 | |
190 pigment {color Bond_0_Color} | |
191 finish {Bond_0_Finish} | |
192 | |
193 } | |
194 #if (TRANS) | |
195 interior{ I_Glass} | |
196 #end | |
197 } | |
198 #declare bond_1 = cylinder { | |
199 <0,0,0> | |
200 <1,0,0> | |
201 Bond_Thick_1 | |
202 texture { | |
203 | |
204 pigment {color Bond_1_Color} | |
205 finish {Bond_1_Finish} | |
206 | |
207 } | |
208 #if (TRANS) | |
209 interior{ I_Glass} | |
210 #end | |
211 } | |
212 #declare bond_2 = cylinder { | |
213 <0,0,0> | |
214 <1,0,0> | |
215 Bond_Thick_2 | |
216 texture { | |
217 | |
218 pigment {color Bond_2_Color} | |
219 finish {Bond_2_Finish} | |
220 | |
221 } | |
222 #if (TRANS) | |
223 interior{ I_Glass} | |
224 #end | |
225 } | |
226 #declare bond_3 = cylinder { | |
227 <0,0,0> | |
228 <1,0,0> | |
229 Bond_Thick_3 | |
230 texture { | |
231 | |
232 pigment {color Bond_3_Color} | |
233 finish {Bond_3_Finish} | |
234 | |
235 } | |
236 #if (TRANS) | |
237 interior{ I_Glass} | |
238 #end | |
239 } | |
240 #declare bond_4 = cylinder { | |
241 <0,0,0> | |
242 <1,0,0> | |
243 Bond_Thick_4 | |
244 texture { | |
245 | |
246 pigment {color Bond_4_Color} | |
247 finish {Bond_4_Finish} | |
248 | |
249 } | |
250 #if (TRANS) | |
251 interior{ I_Glass} | |
252 #end | |
253 } | |
254 #declare bond_5 = cylinder { | |
255 <0,0,0> | |
256 <1,0,0> | |
257 Bond_Thick_5 | |
258 texture { | |
259 | |
260 pigment {color Bond_5_Color} | |
261 finish {Bond_5_Finish} | |
262 | |
263 } | |
264 #if (TRANS) | |
265 interior{ I_Glass} | |
266 #end | |
267 } | |
268 | |
269 //Generic definition of an atom | |
270 #if (BAS) | |
271 #render "\n\nCalculate a ball and sticks model of :" | |
272 #declare atom = sphere {<0,0,0>,0.6} | |
273 #end | |
274 #if (SPF) | |
275 #render "\n\nCalculate a spacefill model of :" | |
276 #declare atom = sphere {<0,0,0>,1.66} | |
277 #end | |
278 #if (CST) | |
279 #render "\n\nCalculate a capped sticks model of :" | |
280 #declare atom = sphere {<0,0,0>,1.0} | |
281 #end | |
282 | |
283 //For Povray 3.1 only | |
284 #version 3.1; | |
285 | |
286 //For capped sticks models we use Bond_Thick_0 for all atom radii | |
287 #if (CST) | |
288 | |
289 #declare Radius_C1 = Bond_Thick_0; | |
290 #declare Radius_C2 = Bond_Thick_0; | |
291 #declare Radius_C3 = Bond_Thick_0; | |
292 #declare Radius_H = Bond_Thick_0; | |
293 #declare Radius_D = Bond_Thick_0; | |
294 #declare Radius_O = Bond_Thick_0; | |
295 #declare Radius_N = Bond_Thick_0; | |
296 #declare Radius_S = Bond_Thick_0; | |
297 #declare Radius_P = Bond_Thick_0; | |
298 #declare Radius_F = Bond_Thick_0; | |
299 #declare Radius_Cl = Bond_Thick_0; | |
300 #declare Radius_Br = Bond_Thick_0; | |
301 #declare Radius_I = Bond_Thick_0; | |
302 | |
303 #declare Radius_Si = Bond_Thick_0; | |
304 #declare Radius_B = Bond_Thick_0; | |
305 #declare Radius_Ge = Bond_Thick_0; | |
306 #declare Radius_Se = Bond_Thick_0; | |
307 | |
308 #declare Radius_Ca = Bond_Thick_0; | |
309 #declare Radius_Ca2 = Bond_Thick_0; | |
310 #declare Radius_Sn = Bond_Thick_0; | |
311 #declare Radius_Sn2 = Bond_Thick_0; | |
312 #declare Radius_Sn4 = Bond_Thick_0; | |
313 #declare Radius_Pb = Bond_Thick_0; | |
314 #declare Radius_Pb2 = Bond_Thick_0; | |
315 #declare Radius_Pb4 = Bond_Thick_0; | |
316 #declare Radius_Te = Bond_Thick_0; | |
317 #declare Radius_Te4 = Bond_Thick_0; | |
318 #declare Radius_Te6 = Bond_Thick_0; | |
319 #declare Radius_Na = Bond_Thick_0; | |
320 #declare Radius_Na1 = Bond_Thick_0; | |
321 #declare Radius_K = Bond_Thick_0; | |
322 #declare Radius_K1 = Bond_Thick_0; | |
323 #declare Radius_Li = Bond_Thick_0; | |
324 #declare Radius_Li1 = Bond_Thick_0; | |
325 #declare Radius_Al = Bond_Thick_0; | |
326 #declare Radius_Al3 = Bond_Thick_0; | |
327 | |
328 #declare Radius_Mn = Bond_Thick_0; | |
329 #declare Radius_Mn2 = Bond_Thick_0; | |
330 #declare Radius_Mn3 = Bond_Thick_0; | |
331 #declare Radius_Mn4 = Bond_Thick_0; | |
332 #declare Radius_W = Bond_Thick_0; | |
333 #declare Radius_W4 = Bond_Thick_0; | |
334 #declare Radius_W6 = Bond_Thick_0; | |
335 #declare Radius_Fe = Bond_Thick_0; | |
336 #declare Radius_Fe2 = Bond_Thick_0; | |
337 #declare Radius_Fe3 = Bond_Thick_0; | |
338 #declare Radius_Pd = Bond_Thick_0; | |
339 #declare Radius_Pd2 = Bond_Thick_0; | |
340 #declare Radius_Pd4 = Bond_Thick_0; | |
341 #declare Radius_Ni = Bond_Thick_0; | |
342 #declare Radius_Ni2 = Bond_Thick_0; | |
343 #declare Radius_Ni3 = Bond_Thick_0; | |
344 #declare Radius_Cu = Bond_Thick_0; | |
345 #declare Radius_Cu1 = Bond_Thick_0; | |
346 #declare Radius_Cu2 = Bond_Thick_0; | |
347 #declare Radius_V = Bond_Thick_0; | |
348 #declare Radius_V2 = Bond_Thick_0; | |
349 #declare Radius_V3 = Bond_Thick_0; | |
350 #declare Radius_V4 = Bond_Thick_0; | |
351 #declare Radius_V5 = Bond_Thick_0; | |
352 #declare Radius_Zn = Bond_Thick_0; | |
353 #declare Radius_Zn2 = Bond_Thick_0; | |
354 | |
355 #else | |
356 | |
357 //Atom radii in A as published in J. Emsley, The Elements, | |
358 //Clarender Press, Oxford 1991 | |
359 | |
360 //All uncharged radii are kovalent. The values for Na and V are calculated | |
361 //from the atomic radius (10% less). | |
362 //We use the kovalent radii for the description of metal atoms. If you want to | |
363 //use ion radii, just replace the radius in the atom description. | |
364 //E.g., replace | |
365 // | |
366 //scale Radius_Zn | |
367 // | |
368 //by | |
369 // | |
370 //scale Radius_Zn2 | |
371 // | |
372 //for creating a sphere with the ion radius of Zn2+. | |
373 | |
374 #declare Radius_C1 = 0.770; | |
375 #declare Radius_C2 = 0.670; | |
376 #declare Radius_C3 = 0.600; | |
377 | |
378 #declare Radius_H = 0.370; | |
379 #declare Radius_D = 0.370; | |
380 #declare Radius_O = 0.660; | |
381 #declare Radius_N = 0.700; | |
382 #declare Radius_S = 1.040; | |
383 #declare Radius_P = 1.100; | |
384 #declare Radius_F = 0.580; | |
385 #declare Radius_Cl = 0.990; | |
386 #declare Radius_Br = 1.142; | |
387 #declare Radius_I = 1.330; | |
388 | |
389 #declare Radius_Si = 1.170; | |
390 #declare Radius_B = 0.880; | |
391 #declare Radius_Ge = 1.220; | |
392 #declare Radius_Se = 1.170; | |
393 | |
394 #declare Radius_Ca = 1.740; | |
395 #declare Radius_Ca2 = 1.060; | |
396 #declare Radius_Sn = 1.400; | |
397 #declare Radius_Sn2 = 0.930; | |
398 #declare Radius_Sn4 = 0.740; | |
399 #declare Radius_Pb = 1.540; | |
400 #declare Radius_Pb2 = 1.320; | |
401 #declare Radius_Pb4 = 0.890; | |
402 #declare Radius_Te = 1.370; | |
403 #declare Radius_Te4 = 0.970; | |
404 #declare Radius_Te6 = 0.560; | |
405 #declare Radius_Na = 1.380; | |
406 #declare Radius_Na1 = 0.980; | |
407 #declare Radius_K = 2.030; | |
408 #declare Radius_K1 = 1.330; | |
409 #declare Radius_Li = 1.230; | |
410 #declare Radius_Li1 = 0.780; | |
411 #declare Radius_Al = 1.250; | |
412 #declare Radius_Al3 = 0.570; | |
413 | |
414 #declare Radius_Mn = 1.170; | |
415 #declare Radius_Mn2 = 0.910; | |
416 #declare Radius_Mn3 = 0.700; | |
417 #declare Radius_Mn4 = 0.520; | |
418 #declare Radius_W = 1.300; | |
419 #declare Radius_W4 = 0.680; | |
420 #declare Radius_W6 = 0.620; | |
421 #declare Radius_Fe = 1.165; | |
422 #declare Radius_Fe2 = 0.820; | |
423 #declare Radius_Fe3 = 0.670; | |
424 #declare Radius_Pd = 1.280; | |
425 #declare Radius_Pd2 = 0.860; | |
426 #declare Radius_Pd4 = 0.640; | |
427 #declare Radius_Ni = 1.150; | |
428 #declare Radius_Ni2 = 0.780; | |
429 #declare Radius_Ni3 = 0.620; | |
430 #declare Radius_Cu = 1.170; | |
431 #declare Radius_Cu1 = 0.960; | |
432 #declare Radius_Cu2 = 0.720; | |
433 #declare Radius_V = 1.188; | |
434 #declare Radius_V2 = 0.720; | |
435 #declare Radius_V3 = 0.650; | |
436 #declare Radius_V4 = 0.610; | |
437 #declare Radius_V5 = 0.590; | |
438 #declare Radius_Zn = 1.250; | |
439 #declare Radius_Zn2 = 0.830; | |
440 | |
441 #end | |
442 | |
443 //Atom descriptions | |
444 | |
445 //Section: Nonmetals | |
446 #declare Color_C1 = rgbf <0.00,0.00,0.00,NonMetalFilter>; | |
447 #declare Atom_C1 = object { | |
448 | |
449 atom | |
450 scale Radius_C1 | |
451 texture { | |
452 | |
453 pigment {color Color_C1} | |
454 finish {NonMetalFinish} | |
455 | |
456 } | |
457 #if (TRANS) | |
458 interior{ I_Glass} | |
459 #end | |
460 | |
461 } | |
462 #declare Atom_C = Atom_C1 | |
463 #declare Atom_Cac = Atom_C1 | |
464 #declare Atom_Cbl = Atom_C1 | |
465 #declare Atom_Cmi = Atom_C1 | |
466 #declare Atom_Crad = Atom_C1 | |
467 #declare Atom_Cx = Atom_C1 | |
468 #declare Atom_Nr = Atom_C1 | |
469 | |
470 #declare Radius_Cac = Radius_C1; | |
471 #declare Radius_Cbl = Radius_C1; | |
472 #declare Radius_Cmi = Radius_C1; | |
473 #declare Radius_Crad = Radius_C1; | |
474 #declare Radius_Cx = Radius_C1; | |
475 #declare Radius_Nr = Radius_C1; | |
476 | |
477 #declare Color_C = Color_C1; | |
478 #declare Color_Cac = Color_C1; | |
479 #declare Color_Cbl = Color_C1; | |
480 #declare Color_Cmi = Color_C1; | |
481 #declare Color_Crad = Color_C1; | |
482 #declare Color_Cx = Color_C1; | |
483 #declare Color_Nr = Color_C1; | |
484 | |
485 #declare Color_C2 = rgbf <0.00,0.00,0.00,NonMetalFilter>; | |
486 #declare Atom_C2 = object { | |
487 | |
488 atom | |
489 scale Radius_C2 | |
490 texture { | |
491 | |
492 pigment {color Color_C2} | |
493 finish {NonMetalFinish} | |
494 | |
495 } | |
496 #if (TRANS) | |
497 interior{ I_Glass} | |
498 #end | |
499 } | |
500 | |
501 #declare Color_C3 = rgbf <0.00,0.00,0.00,NonMetalFilter>; | |
502 #declare Atom_C3 = object { | |
503 | |
504 atom | |
505 scale Radius_C3 | |
506 texture { | |
507 | |
508 pigment {color Color_C3} | |
509 finish {NonMetalFinish} | |
510 | |
511 } | |
512 #if (TRANS) | |
513 interior{ I_Glass} | |
514 #end | |
515 } | |
516 #declare Atom_Car = Atom_C3 | |
517 #declare Atom_Cpl = Atom_C3 | |
518 #declare Atom_Cx = Atom_C3 | |
519 | |
520 #declare Radius_Car = Radius_C3; | |
521 #declare Radius_Cpl = Radius_C3; | |
522 #declare Radius_Cx = Radius_C3; | |
523 | |
524 #declare Color_Car = Color_C3; | |
525 #declare Color_Cpl = Color_C3; | |
526 #declare Color_Cx = Color_C3; | |
527 | |
528 #declare Color_H = rgbf <1.00,1.00,1.00,NonMetalFilter>; | |
529 #declare Atom_H = object { | |
530 | |
531 atom | |
532 scale Radius_H | |
533 texture { | |
534 | |
535 pigment {color Color_H} | |
536 finish {NonMetalFinish} | |
537 | |
538 } | |
539 #if (TRANS) | |
540 interior{ I_Glass} | |
541 #end | |
542 } | |
543 #declare Atom_HC = Atom_H | |
544 #declare Atom_HO = Atom_H | |
545 #declare Atom_HN = Atom_H | |
546 #declare Atom_Hpl = Atom_H | |
547 | |
548 #declare Radius_HC = Radius_H; | |
549 #declare Radius_HO = Radius_H; | |
550 #declare Radius_HN = Radius_H; | |
551 #declare Radius_Hpl = Radius_H; | |
552 | |
553 #declare Color_HC = Color_H; | |
554 #declare Color_HO = Color_H; | |
555 #declare Color_HN = Color_H; | |
556 #declare Color_Hpl = Color_H; | |
557 | |
558 #declare Color_D = rgbf <0.85,0.85,0.95,NonMetalFilter>; | |
559 #declare Atom_D = object { | |
560 | |
561 atom | |
562 scale Radius_D | |
563 texture { | |
564 | |
565 pigment {color Color_D} | |
566 finish {NonMetalFinish} | |
567 | |
568 } | |
569 #if (TRANS) | |
570 interior{ I_Glass} | |
571 #end | |
572 } | |
573 #declare Atom_DC = Atom_D | |
574 | |
575 #declare Radius_DC = Radius_D; | |
576 | |
577 #declare Color_DC = Color_D; | |
578 | |
579 #declare Color_O = rgbf <1.00,0.00,0.00,NonMetalFilter>; | |
580 #declare Atom_O = object { | |
581 | |
582 atom | |
583 scale Radius_O | |
584 texture { | |
585 | |
586 pigment {color Color_O} | |
587 finish {NonMetalFinish} | |
588 | |
589 } | |
590 #if (TRANS) | |
591 interior{ I_Glass} | |
592 #end | |
593 } | |
594 #declare Atom_O3 = Atom_O | |
595 #declare Atom_O2 = Atom_O | |
596 #declare Atom_Omi = Atom_O | |
597 #declare Atom_OCO2 = Atom_O | |
598 #declare Atom_Oany = Atom_O | |
599 #declare Atom_Oco2 = Atom_O | |
600 | |
601 #declare Radius_O3 = Radius_O; | |
602 #declare Radius_O2 = Radius_O; | |
603 #declare Radius_Omi = Radius_O; | |
604 #declare Radius_OCO2 = Radius_O; | |
605 #declare Radius_Oany = Radius_O; | |
606 #declare Radius_Oco2 = Radius_O; | |
607 | |
608 #declare Color_O3 = Color_O; | |
609 #declare Color_O2 = Color_O; | |
610 #declare Color_Omi = Color_O; | |
611 #declare Color_OCO2 = Color_O; | |
612 #declare Color_Oany = Color_O; | |
613 #declare Color_Oco2 = Color_O; | |
614 | |
615 #declare Color_N = rgbf <0.14,0.42,0.56,NonMetalFilter>; | |
616 #declare Atom_N = object { | |
617 | |
618 atom | |
619 scale Radius_N | |
620 texture { | |
621 | |
622 pigment {color Color_N} | |
623 finish {NonMetalFinish} | |
624 | |
625 } | |
626 #if (TRANS) | |
627 interior{ I_Glass} | |
628 #end | |
629 } | |
630 #declare Atom_NPL3 = Atom_N | |
631 #declare Atom_N2 = Atom_N | |
632 #declare Atom_N4 = Atom_N | |
633 #declare Atom_N3 = Atom_N | |
634 #declare Atom_Npl = Atom_N | |
635 #declare Atom_N2pl = Atom_N | |
636 #declare Atom_Naz = Atom_N | |
637 #declare Atom_N1 = Atom_N | |
638 #declare Atom_Nox = Atom_N | |
639 #declare Atom_Ntr = Atom_N | |
640 #declare Atom_NC = Atom_N | |
641 #declare Atom_Nar = Atom_N | |
642 #declare Atom_Nam = Atom_N | |
643 #declare Atom_Ngpl = Atom_N | |
644 #declare Atom_N3pl = Atom_N | |
645 #declare Atom_Nany = Atom_N | |
646 | |
647 #declare Radius_NPL3 = Radius_N; | |
648 #declare Radius_N2 = Radius_N; | |
649 #declare Radius_N4 = Radius_N; | |
650 #declare Radius_N3 = Radius_N; | |
651 #declare Radius_Npl = Radius_N; | |
652 #declare Radius_N2pl = Radius_N; | |
653 #declare Radius_Naz = Radius_N; | |
654 #declare Radius_N1 = Radius_N; | |
655 #declare Radius_Nox = Radius_N; | |
656 #declare Radius_Ntr = Radius_N; | |
657 #declare Radius_NC = Radius_N; | |
658 #declare Radius_Nar = Radius_N; | |
659 #declare Radius_Nam = Radius_N; | |
660 #declare Radius_Ngpl = Radius_N; | |
661 #declare Radius_N3pl = Radius_N; | |
662 #declare Radius_Nany = Radius_N; | |
663 | |
664 #declare Color_NPL3 = Color_N; | |
665 #declare Color_N2 = Color_N; | |
666 #declare Color_N4 = Color_N; | |
667 #declare Color_N3 = Color_N; | |
668 #declare Color_Npl = Color_N; | |
669 #declare Color_N2pl = Color_N; | |
670 #declare Color_Naz = Color_N; | |
671 #declare Color_N1 = Color_N; | |
672 #declare Color_Nox = Color_N; | |
673 #declare Color_Ntr = Color_N; | |
674 #declare Color_NC = Color_N; | |
675 #declare Color_Nar = Color_N; | |
676 #declare Color_Nam = Color_N; | |
677 #declare Color_Ngpl = Color_N; | |
678 #declare Color_N3pl = Color_N; | |
679 #declare Color_Nany = Color_N; | |
680 | |
681 #declare Color_F = rgbf<1.00,1.00,0.88,NonMetalFilter>; | |
682 #declare Atom_F = object { | |
683 | |
684 atom | |
685 scale Radius_F | |
686 texture { | |
687 | |
688 pigment {color Color_F} | |
689 finish {NonMetalFinish} | |
690 | |
691 } | |
692 #if (TRANS) | |
693 interior{ I_Glass} | |
694 #end | |
695 } | |
696 | |
697 #declare Color_Cl = rgbf <0.20,0.80,0.20,NonMetalFilter>; | |
698 #declare Atom_Cl = object { | |
699 | |
700 atom | |
701 scale Radius_Cl | |
702 texture { | |
703 | |
704 pigment {color Color_Cl} | |
705 finish {NonMetalFinish} | |
706 | |
707 } | |
708 #if (TRANS) | |
709 interior{ I_Glass} | |
710 #end | |
711 } | |
712 | |
713 #declare Color_Br = rgbf <0.65,0.16,0.16,NonMetalFilter>; | |
714 #declare Atom_Br = object { | |
715 | |
716 atom | |
717 scale Radius_Br | |
718 texture { | |
719 | |
720 pigment {color Color_Br} | |
721 finish {NonMetalFinish} | |
722 | |
723 } | |
724 #if (TRANS) | |
725 interior{ I_Glass} | |
726 #end | |
727 } | |
728 | |
729 #declare Color_I = rgbf<0.58,0.44,0.86,NonMetalFilter>; | |
730 #declare Atom_I = object { | |
731 | |
732 atom | |
733 scale Radius_I | |
734 texture { | |
735 | |
736 pigment {color Color_I} | |
737 finish {NonMetalFinish} | |
738 | |
739 } | |
740 #if (TRANS) | |
741 interior{ I_Glass} | |
742 #end | |
743 } | |
744 | |
745 #declare Color_P = rgbf <1.00,0.50,0.00,NonMetalFilter>; | |
746 #declare Atom_P = object { | |
747 | |
748 atom | |
749 scale Radius_P | |
750 texture { | |
751 | |
752 pigment {color Color_P} | |
753 finish{NonMetalFinish} | |
754 | |
755 } | |
756 #if (TRANS) | |
757 interior{ I_Glass} | |
758 #end | |
759 } | |
760 #declare Atom_Pac = Atom_P | |
761 #declare Atom_P3 = Atom_P | |
762 #declare Atom_Pox = Atom_P | |
763 #declare Atom_P3pl = Atom_P | |
764 | |
765 #declare Radius_Pac = Radius_P; | |
766 #declare Radius_P3 = Radius_P; | |
767 #declare Radius_Pox = Radius_P; | |
768 #declare Radius_P3pl = Radius_P; | |
769 | |
770 #declare Color_Pac = Color_P; | |
771 #declare Color_P3 = Color_P; | |
772 #declare Color_Pox = Color_P; | |
773 #declare Color_P3pl = Color_P; | |
774 | |
775 #declare Color_S = rgbf <1.00,1.00,0.00,NonMetalFilter>; | |
776 #declare Atom_S = object { | |
777 | |
778 atom | |
779 scale Radius_S | |
780 texture { | |
781 | |
782 pigment {color Color_S} | |
783 finish {NonMetalFinish} | |
784 | |
785 } | |
786 #if (TRANS) | |
787 interior{ I_Glass} | |
788 #end | |
789 } | |
790 #declare Atom_S3pl = Atom_S | |
791 #declare Atom_S3 = Atom_S | |
792 #declare Atom_S2 = Atom_S | |
793 #declare Atom_Sac = Atom_S | |
794 #declare Atom_Sox = Atom_S | |
795 #declare Atom_Sany = Atom_S | |
796 #declare Atom_So = Atom_S | |
797 | |
798 #declare Radius_S3pl = Radius_S; | |
799 #declare Radius_S3 = Radius_S; | |
800 #declare Radius_S2 = Radius_S; | |
801 #declare Radius_Sac = Radius_S; | |
802 #declare Radius_Sox = Radius_S; | |
803 #declare Radius_Sany = Radius_S; | |
804 #declare Radius_So = Radius_S; | |
805 | |
806 #declare Color_S3pl = Color_S; | |
807 #declare Color_S3 = Color_S; | |
808 #declare Color_S2 = Color_S; | |
809 #declare Color_Sac = Color_S; | |
810 #declare Color_Sox = Color_S; | |
811 #declare Color_Sany = Color_S; | |
812 #declare Color_So = Color_S; | |
813 | |
814 //A special color for halfmetals | |
815 #declare HalfMetalColor = rgbf <0.6,0.6,0.85,HalfMetalFilter>; | |
816 | |
817 //Section: HalfMetals | |
818 #declare Color_B = rgbf <0,1.0,0,HalfMetalFilter>; | |
819 #declare Atom_B = object { | |
820 | |
821 atom | |
822 scale Radius_B | |
823 texture { | |
824 | |
825 pigment {color Color_B} | |
826 finish {HalfMetalFinish} | |
827 | |
828 } | |
829 #if (TRANS) | |
830 interior{ I_Glass} | |
831 #end | |
832 } | |
833 #declare Atom_Bac = Atom_B | |
834 #declare Atom_Box = Atom_B | |
835 | |
836 #declare Radius_Bac = Radius_B; | |
837 #declare Radius_Box = Radius_B; | |
838 | |
839 #declare Color_Bac = Color_B; | |
840 #declare Color_Box = Color_B; | |
841 | |
842 #declare Color_Si = HalfMetalColor; | |
843 #declare Atom_Si = object { | |
844 | |
845 atom | |
846 scale Radius_Si | |
847 texture { | |
848 | |
849 pigment {color Color_Si} | |
850 finish {HalfMetalFinish} | |
851 | |
852 } | |
853 #if (TRANS) | |
854 interior{ I_Glass} | |
855 #end | |
856 } | |
857 | |
858 | |
859 #declare Color_Ge = HalfMetalColor; | |
860 #declare Atom_Ge = object { | |
861 | |
862 atom | |
863 scale Radius_Ge | |
864 texture { | |
865 | |
866 pigment {color Color_Ge} | |
867 finish {HalfMetalFinish} | |
868 | |
869 } | |
870 #if (TRANS) | |
871 interior{ I_Glass} | |
872 #end | |
873 } | |
874 #declare Color_Se = HalfMetalColor; | |
875 #declare Atom_Se = object { | |
876 | |
877 atom | |
878 scale Radius_Se | |
879 texture { | |
880 | |
881 pigment {color Color_Se} | |
882 finish {HalfMetalFinish} | |
883 | |
884 } | |
885 #if (TRANS) | |
886 interior{ I_Glass} | |
887 #end | |
888 } | |
889 | |
890 //Metals | |
891 #declare Color_Metal = rgbf <0.94,0.93,0.90,MetalFilter>; | |
892 | |
893 #declare Color_Te = rgbf <0.6,0.6,0.6,MetalFilter>; | |
894 #declare Atom_Te = object { | |
895 | |
896 atom | |
897 scale Radius_Te | |
898 texture { | |
899 | |
900 pigment {color Color_Te} | |
901 finish {MetalFinish} | |
902 | |
903 } | |
904 #if (TRANS) | |
905 interior{ I_Glass} | |
906 #end | |
907 } | |
908 | |
909 #declare Color_Li = Color_Metal; | |
910 #declare Atom_Li = object { | |
911 | |
912 atom | |
913 scale Radius_Li | |
914 texture { | |
915 | |
916 pigment {color Color_Li} | |
917 finish {MetalFinish} | |
918 | |
919 } | |
920 #if (TRANS) | |
921 interior{ I_Glass} | |
922 #end | |
923 } | |
924 | |
925 #declare Color_Na = Color_Metal; | |
926 #declare Atom_Na = object { | |
927 | |
928 atom | |
929 scale Radius_Na | |
930 texture { | |
931 | |
932 pigment {color Color_Na} | |
933 finish {MetalFinish} | |
934 | |
935 } | |
936 #if (TRANS) | |
937 interior{ I_Glass} | |
938 #end | |
939 } | |
940 | |
941 #declare Color_K = Color_Metal; | |
942 #declare Atom_K = object { | |
943 | |
944 atom | |
945 scale Radius_K | |
946 texture { | |
947 | |
948 pigment {color Color_K} | |
949 finish {MetalFinish} | |
950 | |
951 } | |
952 #if (TRANS) | |
953 interior{ I_Glass} | |
954 #end | |
955 } | |
956 | |
957 #declare Color_Ca = Color_Metal; | |
958 #declare Atom_Ca = object { | |
959 | |
960 atom | |
961 scale Radius_Ca | |
962 texture { | |
963 | |
964 pigment {color Color_Ca} | |
965 finish {MetalFinish} | |
966 | |
967 } | |
968 #if (TRANS) | |
969 interior{ I_Glass} | |
970 #end | |
971 } | |
972 | |
973 #declare Color_Al = Color_Metal; | |
974 #declare Atom_Al = object { | |
975 | |
976 atom | |
977 scale Radius_Al | |
978 texture { | |
979 | |
980 pigment {color Color_Al} | |
981 finish {MetalFinish} | |
982 | |
983 } | |
984 #if (TRANS) | |
985 interior{ I_Glass} | |
986 #end | |
987 } | |
988 | |
989 #declare Color_Sn = Color_Metal; | |
990 #declare Atom_Sn = object { | |
991 | |
992 atom | |
993 scale Radius_Sn | |
994 texture { | |
995 | |
996 pigment {color Color_Sn} | |
997 finish {MetalFinish} | |
998 | |
999 } | |
1000 #if (TRANS) | |
1001 interior{ I_Glass} | |
1002 #end | |
1003 } | |
1004 | |
1005 #declare Color_Pb = Color_Metal; | |
1006 #declare Atom_Pb = object { | |
1007 | |
1008 atom | |
1009 scale Radius_Pb | |
1010 texture { | |
1011 | |
1012 pigment {color Color_Pb} | |
1013 finish {MetalFinish} | |
1014 | |
1015 } | |
1016 #if (TRANS) | |
1017 interior{ I_Glass} | |
1018 #end | |
1019 } | |
1020 | |
1021 //TransMetals | |
1022 #declare Color_TransMetal = rgbf <0.94,0.93,0.90,TransMetalFilter>; | |
1023 | |
1024 #declare Color_W = Color_TransMetal; | |
1025 #declare Atom_W = object { | |
1026 | |
1027 atom | |
1028 scale Radius_W | |
1029 texture { | |
1030 | |
1031 pigment {color Color_W} | |
1032 finish {TransMetalFinish} | |
1033 | |
1034 } | |
1035 #if (TRANS) | |
1036 interior{ I_Glass} | |
1037 #end | |
1038 } | |
1039 | |
1040 #declare Color_Pd = Color_TransMetal; | |
1041 #declare Atom_Pd = object { | |
1042 | |
1043 atom | |
1044 scale Radius_Pd | |
1045 texture { | |
1046 | |
1047 pigment {color Color_Pd} | |
1048 finish {TransMetalFinish} | |
1049 | |
1050 } | |
1051 #if (TRANS) | |
1052 interior{ I_Glass} | |
1053 #end | |
1054 } | |
1055 | |
1056 #declare Color_Ni = Color_TransMetal; | |
1057 #declare Atom_Ni = object { | |
1058 | |
1059 atom | |
1060 scale Radius_Ni | |
1061 texture { | |
1062 | |
1063 pigment {color Color_Ni} | |
1064 finish {TransMetalFinish} | |
1065 | |
1066 } | |
1067 #if (TRANS) | |
1068 interior{ I_Glass} | |
1069 #end | |
1070 } | |
1071 | |
1072 #declare Color_Cu = rgbf <0.50,0.25,0.15,TransMetalFilter>; | |
1073 #declare Atom_Cu = object { | |
1074 | |
1075 atom | |
1076 scale Radius_Cu | |
1077 | |
1078 texture { | |
1079 | |
1080 pigment {color Color_Cu} | |
1081 finish {TransMetalFinish} | |
1082 | |
1083 } | |
1084 #if (TRANS) | |
1085 interior{ I_Glass} | |
1086 #end | |
1087 } | |
1088 | |
1089 #declare Color_Mn = Color_TransMetal; | |
1090 #declare Atom_Mn = object { | |
1091 | |
1092 atom | |
1093 scale Radius_Mn | |
1094 texture { | |
1095 | |
1096 pigment {color Color_Mn} | |
1097 finish {TransMetalFinish} | |
1098 | |
1099 } | |
1100 #if (TRANS) | |
1101 interior{ I_Glass} | |
1102 #end | |
1103 } | |
1104 | |
1105 #declare Color_Fe = Color_TransMetal; | |
1106 #declare Atom_Fe = object { | |
1107 | |
1108 atom | |
1109 scale Radius_Fe | |
1110 | |
1111 texture { | |
1112 | |
1113 pigment {color Color_Fe} | |
1114 finish {TransMetalFinish} | |
1115 | |
1116 } | |
1117 #if (TRANS) | |
1118 interior{ I_Glass} | |
1119 #end | |
1120 } | |
1121 | |
1122 | |
1123 #declare Color_V = Color_TransMetal; | |
1124 #declare Atom_V = object { | |
1125 | |
1126 atom | |
1127 scale Radius_V | |
1128 texture { | |
1129 | |
1130 pigment {color Color_V} | |
1131 finish {TransMetalFinish} | |
1132 | |
1133 } | |
1134 #if (TRANS) | |
1135 interior{ I_Glass} | |
1136 #end | |
1137 } | |
1138 | |
1139 #declare Atom_V2 = object { | |
1140 | |
1141 atom | |
1142 scale Radius_V2 | |
1143 texture { | |
1144 | |
1145 pigment {color Color_V} | |
1146 finish {TransMetalFinish} | |
1147 | |
1148 } | |
1149 #if (TRANS) | |
1150 interior{ I_Glass} | |
1151 #end | |
1152 } | |
1153 | |
1154 #declare Atom_V3 = object { | |
1155 | |
1156 atom | |
1157 scale Radius_V3 | |
1158 texture { | |
1159 | |
1160 pigment {color Color_V} | |
1161 finish {TransMetalFinish} | |
1162 | |
1163 } | |
1164 #if (TRANS) | |
1165 interior{ I_Glass} | |
1166 #end | |
1167 } | |
1168 | |
1169 #declare Atom_V4 = object { | |
1170 | |
1171 atom | |
1172 scale Radius_V4 | |
1173 texture { | |
1174 | |
1175 pigment {color Color_V} | |
1176 finish {TransMetalFinish} | |
1177 | |
1178 } | |
1179 #if (TRANS) | |
1180 interior{ I_Glass} | |
1181 #end | |
1182 } | |
1183 | |
1184 #declare Atom_V5 = object { | |
1185 | |
1186 atom | |
1187 scale Radius_V5 | |
1188 texture { | |
1189 | |
1190 pigment {color Color_V} | |
1191 finish {TransMetalFinish} | |
1192 | |
1193 } | |
1194 #if (TRANS) | |
1195 interior{ I_Glass} | |
1196 #end | |
1197 } | |
1198 | |
1199 | |
1200 #declare Color_Zn = Color_TransMetal; | |
1201 #declare Atom_Zn = object { | |
1202 | |
1203 atom | |
1204 scale Radius_Zn | |
1205 texture { | |
1206 | |
1207 pigment {color Color_Zn} | |
1208 finish {TransMetalFinish} | |
1209 | |
1210 } | |
1211 #if (TRANS) | |
1212 interior{ I_Glass} | |
1213 #end | |
1214 } | |
1215 | |
1216 #declare Atom_Zn2 = object { | |
1217 | |
1218 atom | |
1219 scale Radius_Zn2 | |
1220 texture { | |
1221 | |
1222 pigment {color Color_Zn} | |
1223 finish {TransMetalFinish} | |
1224 | |
1225 } | |
1226 #if (TRANS) | |
1227 interior{ I_Glass} | |
1228 #end | |
1229 } |